архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
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Горный пейзаж 3D модель

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Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
430 посещения
Soul_Art

Характеристики

  • Геометрияpolygonal_quads only
  • Полигоны244,040
  • вершины245,034
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфoverlapping

Форматы и файлы

OBJ
(.obj)
92 MB

OBJ_Landscape_Low.rar
OBJ
(.obj)
96 MB

OBJ_Landscape.rar
FBX
(.fbx)
92 MB

FBX_Landscape_Low.rar
FBX
(.fbx)
97 MB

FBX_Landscape.rar
3ds Max
(.max)
92 MB

vray 2.40.03
MAX_Landscape_Low.rar
3ds Max
(.max)
93 MB

vray 2.40.03
MAX_Landscape.rar
(.unknown)
117 MB

Game_Engine_Texture.rar

Описание

This is a model of Mountain Landscape. V-Ray render and materials. Only quads polygons. All maps are included. All objects have materials. All objects have 100% scale Native format: 3Ds Max 2009. additional file formats : fbx obj Materials are used only in 3Ds Max 2009 and FBX files. The OBJ version has no materials, but the OBJ archive contains all the textures Scene comes in two versions - High Poly and Low Poly. For ease of use, these versions are contained in separate archives, that's why there are 2 archives for 3Ds Max 2009 format, 2 archives for fbx format and 2 archives for obj format. High Poly: Polygon count : 244 040 Vertex Count : 245 034 Low Poly Polygon count : 17 428 Vertex Count : 17 698 Lighting setup is included. All materials, lights, camera, render setups are ready! 3Ds Max 2009 scene is ready to use. Textures Format: PNG (.png) -(1) 4096 x 4096 -(1) 1024 x 1024 JPG (.jpg) -(2) 4096 x 4096 -(1) 1024 x 1024 Besides that, in a separate archive Game_Engine_Maps there are texture maps for landscape developement in the game and realtime engines. These tesxture maps are developed with World Machine, Substance Painter and Photoshop. All texture maps are at PNG and JPG, with the exception of the heightmap which in has a 4k RAW16 variant. Perfect for any game and real time engine. Texture Map: (6) 4096 X 4096 Base Color.jpg Ambient Occliusion.jpg Normal Bump.png Splatmap.jpg Height Map_Raw16(World_Machine).RAW16 Curvature.jpg (2) 1024 X 1024 Grass_Base_Color.jpg Grass_Normal_Bump.png On browsing my other models, you'll find many of this kind.
Oct 04, 2019 Дата Добавлена
Sep 03, 2020 последнее обновление

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