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архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
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Парсонс Стул 3D модель

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Парсонс Стул royalty-free 3d model - Preview no. 1
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Парсонс Стул royalty-free 3d model - Preview no. 1
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Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
0 посещения
LemonadeCG

Характеристики

  • Геометрияsubdivision
  • Полигоны2,224
  • вершины2,238
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

FBX
(.fbx)

other
Parsons_chair_FBX.zip
OBJ
(.obj)

other
Parsons_chair_OBJ.zip
3ds Max
(.max)

corona 10
Parsons_chair_MAX.zip
(.gltf)
3 MB

other
Parsons_chair_GLB.zip
18 MB

Parsons_chair_Textures.zip
(.usdz)
2 MB

other
Parsons_chair_USD.zip

Описание

3D model of classic chair with upholstered seat and wooden legs. Chair dimensions are: L64,5 x W50,4 x H98,5 cm

MODEL

  • Chair model is made from 2 polygonal objects. All objects are made with subdivision in mind and have Turbosmooth modifier applied. Turbosmooth is instanced for convenient usage. Objects are grouped for easy handling.
  • Model is made of quads only. No N-gons were used.
  • Polycount without subdivision:
  • Polys - 2 224
  • Tris - 4 448
  • Verts - 2 238
  • Polycount with level 1 subdivision:
  • Polys - 17 792
  • Verts - 8 910

MATERIALS

  • Materials are prepared for Corona renderer.
  • Materials are PBR compliant
  • FBX and GLTF formats should render same, or close to preview images, asuming your 3D software supports PBR standard.
  • Scanline and OBJ formats has only basic materials and will NOT render the same as in preview images.

TEXTURES

  • Format - PNG
  • Total count - 9
  • Map types - Base colour, Roughness, Glossiness, Normal (DirectX, -Y), Metallic
  • Bit depth - 8 bits
  • Resolution - from 1024 x 1024 px to 2048 x 2048 px - textures are tileable, so actual resolution is much higher.
  • Textures are collected into one archive and are delivered in a separate file.

SCENE

  • Model is scaled to accurate real world dimensions.
  • Objects, materials and textures have meaningful and matching names.
  • Transformations has been reset and the model is placed at scene origin [0, 0, 0 XYZ].
  • All texture paths are set to relative.

FILE FORMATS

  • 3ds Max - Corona
  • 3ds Max - Default (Physical)
  • FBX
  • OBJ
  • GLB
  • USD

GENERAL

  • Modeled in 3ds Max 2024 and saved to 3ds Max 2021 version for greater compatibility.
  • Preview images are rendered with Corona renderer.
  • Images are straight from rendering app. No post processing was applied.
  • Render scenes are not included.
Jul 16, 2020 Дата Добавлена
Feb 23, 2025 последнее обновление

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