Тыква 5 3D Scan 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны2,855
- вершины2,916
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
Pumpkin 5 3D model
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High detailed 3d model of the Pumpkin 3d scan. This model was created using photogrammetry and has a very high geometric accuracy
See more pumpkins models in our account
MAIN FEATURES
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>>Model was designed for game engines and closeup renders.
>> Rendering is made with Vray and realtime Marmoset Game engine.
>> High resolution texture with realistic setting for materials and detailed topology also enables very nice and high quality renders of this model
>> Professionally created model and textures
>> Detailed modeling scaled to real-world scale
>> Professionally created UV sets
>> Accurate and realistic high-resolution textures.
>> Include all essential maps such as color, normal bump, and specular
>> All materials setup.
>> Good file organization. All components are intelligently grouped and layered.
>> Great poly and texture efficiency for this level of scale and detail.
>> Original format is 3ds Max 2012. For best result use this format.
>> Preview Images from game engines
>> This model contains poles with 5 or more sides
TECHNICAL SPECIFICATIONS
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Polygon Count: 2829
Vertices Count: 2880
Number of textures: 3
TEXTURE SPECIFICATIONS
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3 textures are 4096 x 4096 in resolution.
PBR Textures: Diffuse maps, Normal maps, Specular maps
- is photo-realistic, is in quadratic format, is in very high resolution, is in Tga format , no bugs on normal maps
+ 1 hdri free map
MODEL
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- model is centered
- models has logical name
- all materials are named logically
- model is in real world scale
- model has the exact actual size and proportions obtained photogrammetric tools
- model has not any N-GONs, only quad/tris
- model detailed and retopologed in Z-Brush. First mesh, UV mapped and final correction in 3ds Max 2012
- model completely unwrapped and non-overlapping for editing the textures
Oct 28, 2019
Дата Добавлена
Oct 08, 2022
последнее обновление
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