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Track mania racing car fully rigged with 4 different textures included.
All parts are linked together and properly named in
To create multiple copies group all elements and clone them.
5426 polys - for in game use
Add a Turbosmooth modifier set to separate by Smoothing Groups in order to increase poly count.
Use the controllers to animate the car:
Controller - Position
-use it to animate the car's movement along a path of with keyframes and adjust the wheel's spin time
-adjust the wheels rotation
-tilt's the care leaving the wheels in place
Suspension Controllers (1 for each wheel)
-control the wheel's position leaving the body in place
2048x2048 textures available for Diffuse, Specular, Opacity, and Normal.
Download Race Car Textures.rar for original PSD files.
3D Max 2010 & 2013 Default and V-Ray materials
Note: the rig will only work inside 3D Max
Oct 02, 2019
Oct 25, 2020