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архитектуратранспортные средстваперсонажисамолетмебельэлектроникаживотныерастенияоружиеспортивныйпитаниеанатомия
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Рок - PortMeleu02 3D модель

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Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
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TurboFlow

Характеристики

  • Геометрияpolygonal
  • Полигоны3,975,025
  • вершины3,980,324
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Cinema 4D
(.c4d)
1399 MB

other
Rock_PortMeleu-02-C4D.zip
FBX
(.fbx)
1472 MB

Rock_PortMeleu-02-FBX.zip
OBJ
(.obj)
1385 MB

Rock_PortMeleu-02-OBJ.zip

Описание

3D scan of a rock by Photogrammetry. -Real World Scale. -4 Levels of definition (the displace values needed to rise the Level 4, from Levels 1, 2 and 3 are delivered in a texte document) -Main textures are in 8K (additional maps are delivered in 2K) -Retopologized and unwrapped, so easy to edit. Formats : -C4d -OBJ -FBX 7.5 (2016) Map listing : - Diffuse 8K in TIFF sRGB - Diffuse Average Color 2K in JPEG sRGB (to allow you to neutralize the diffuses details if needed) - Diffuse Detail 2K in JPEG sRGB (This is an alternative color map) - Specular 8K in TIFF sRGB (all the renders have been made with an IOR located between 1.35 and 1.5) - Glossiness & Roughness 8K in TIFF sRGB (depending on your workflow) - Ambient Occlusion 8K in TIFF sRGB (add it to the diffuse in multiply if needed) - Displace 4k & 8K in TIFF 16bit Linear (in most of case, the 4K is enough) - 4 Normal Maps 8K in EXR 32bit Linear (one Normal Map by level of definition) Brushes : Extracted brushes from Zbrush are also furnished in 2K PSD 16bit. HDRi skies used ti light the scene not provided. They can be found on HDRSky360 website.
Nov 12, 2021 Дата Добавлена
Apr 13, 2022 последнее обновление

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