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Римский шлем 3D модель

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Римский шлем royalty-free 3d model - Preview no. 1
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Римский шлем royalty-free 3d model - Preview no. 1
Римский шлем royalty-free 3d model - Preview no. 2
Римский шлем royalty-free 3d model - Preview no. 3
Римский шлем royalty-free 3d model - Preview no. 4
Римский шлем royalty-free 3d model - Preview no. 5
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Римский шлем royalty-free 3d model - Preview no. 8
Римский шлем royalty-free 3d model - Preview no. 9
Римский шлем royalty-free 3d model - Preview no. 10
Римский шлем royalty-free 3d model - Preview no. 11
Римский шлем royalty-free 3d model - Preview no. 12
Римский шлем royalty-free 3d model - Preview no. 13
Римский шлем royalty-free 3d model - Preview no. 14
Римский шлем royalty-free 3d model - Preview no. 15
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
9 посещения
LukeDor

Характеристики

  • Геометрияpolygonal_quads/tris
  • Полигоны574,787
  • вершины655,169
  • текстурыYes
  • подстроенныйNo
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

Blender
(.blend)
95 MB

cycles
RomanHelmet(blender2.79).zip
OBJ
(.obj)
19 MB

RomanHelmet(obj).zip
FBX
(.fbx)
22 MB

RomanHelmet(fbx).zip

Описание

Roman Helmet is a high quality, photo realistic 3D model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. The crest is implemented as polygonal meshes (for a more realistc appearance of others file formats). Polygons count: Crest: 520 104 Helmet without crest: 54 683 Helmet with crest: 574787 Renders have no postprocessing. Real life scale. Units: meters. The polygons is mostly quads. All textures are included in native file "RomanHelmet(blender2.79)". Also textures placed in "RomanHelmet(Maps)" folder for other file formats; PBR Textures size 4096 x 4096; - Helmet_BaseColor4k.tga; - Helmet_AORoughMet4k.tga; - Helmet_NormalGL4k.tga; - Helmet_NormalDX4k.tga. In texture "Helmet_AORoughMet4k.tga", maps of AmbientOcclusion, Roughness and Metallic are distributed on the RGB channels, respectively. ********* R - AO | G - Roughness | B - Metallic. ************ Hope you like it!
Nov 14, 2019 Дата Добавлена
Jul 03, 2023 последнее обновление

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