Закругленные стальные ножки 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads only
- Полигоны7,192
- вершины7,190
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnon-overlapping
Описание
a high quality rounded steel legs coffee table with high quality rectangular uvs that have virtualy no artifect when smoothed
high quality pbr texturs with 4k maps and 32 bit exr versions of those 4096x4096 maps and high quality quads only topology with holding edges for high quality subdivision and textured with virtually invisible texture seams
the blender file comes with these texture maps: BaseColor, Metallic, Roughness, Normal OpenGL.
the unity file uses the following texture maps: AlbedoTransperency, AmbientOcclusion, Height, Normal DirectX , MetallicSmoothness.
extra maps f0, Glossiness, ior, Diffuse, specular
the max file uses the following 4096x4096 maps: NormalOpenGL, BaseColor, Roughness, Metallic.
the legs don't work well with a pure black background better use grey or hdri
model dimensions:
width: 19 inch
length 40 inch
height 17 inch
real world coffee table scale
includes all the cameras and lighting used in rendering including the 360 camera
i had to choose between putting the unity model on the origin plane or putting its origin at the center of the model becuase i used blender i put the origin at the center of the model and the model is in the middle of the origin plane in unity
Dec 02, 2019
Дата Добавлена
Oct 05, 2022
последнее обновление
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