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Серхио Перес 2017 3D модель

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Серхио Перес 2017 royalty-free 3d model - Preview no. 1
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Бесплатная лицензияТолько для редакции
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mikebibby

Характеристики

  • Геометрияpolygonal
  • Полигоны10,050
  • вершины10,582
  • текстурыYes
  • подстроенныйYes
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

OBJ
(.obj)
22 MB

Perez_2017_poses_smooth_obj.zip
3ds Max
(.max)
32 MB

default_scanline
Perez_2017_poses_smooth_max.zip
FBX
(.fbx)
30 MB

Perez_2017_poses_smooth_fbx.zip
Cinema 4D
(.c4d)
30 MB

default_scanline
Perez_2017_poses_smooth_c4d.zip
3DS
(.3ds)
18 MB

Perez_2017_poses_smooth_3DS.zip
OBJ
(.obj)
12 MB

Perez_2017_poses_obj.zip
Maya
(.ma)
15 MB

mentalray
Perez_2017_poses_mb.zip
3ds Max
(.max)
15 MB

default_scanline
Perez_2017_poses_max.zip
FBX
(.fbx)
48 MB

Perez_2017_poses_fbx.zip
Cinema 4D
(.c4d)
19 MB

default_scanline
Perez_2017_poses_c4d.zip
3DS
(.3ds)
11 MB

Perez_2017_poses_3DS.zip
Maya
(.ma)
10 MB

mentalray
Perez_2017_mb.zip

Описание

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. Rigged in the maya version. In this version joins, control curves, ik handle, blend shapes, different poses, driven key are included . In the other versions only include geometry ( one for each poses),6 poses , materials and textures. The model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly each poses: Poly count : 10050 Vertex count : 10582 In the smooth version x1: Poly count : 40198 Vertex count : 41236 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality Color texture, displacement texture,bump texture and normal texture are included. The files are obj, fbx, dae,max, mb ,c4d and 3DS. In formats c4d, 3ds, obj ,dae,max and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) Included rigging and constrains, blend shapes and driven keys only in the maya format. original file format maya render in linear sRGB Because of different Disk topology at different computers it might be required to change the textures path at the destination computer. The 3D model was created on real base. It's created accurately, in real units of measurement, qualitatively and maximally close to the original. Please feel free to contact us for any query or if you need further assistance, we will be happy to assist you.
Sep 16, 2020 Дата Добавлена
Mar 09, 2022 последнее обновление

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