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Standard basketball ball 3D модель

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Standard basketball ball royalty-free 3d model - Preview no. 1
Standard basketball ball royalty-free 3d model - Preview no. 2
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Standard basketball ball royalty-free 3d model - Preview no. 1
Standard basketball ball royalty-free 3d model - Preview no. 2
Standard basketball ball royalty-free 3d model - Preview no. 3
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Standard basketball ball royalty-free 3d model - Preview no. 10
Standard basketball ball royalty-free 3d model - Preview no. 11
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Бесплатная лицензияВсе расширенное использование
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Гарантия лучшей цены
Работает из коробки
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mikebibby

Характеристики

  • Геометрияpolygonal
  • Полигоны1,200
  • вершины1,202
  • текстурыYes
  • подстроенныйYes
  • мультипликационныйNo
  • Готов к печати в 3DNo
  • Игра готова (низкополигональная)No
  • UV MappedYes
  • Развернутые уфnon-overlapping

Форматы и файлы

3ds Max
(.max)
19 MB

mentalray
Balon_st_max.zip
3DS
(.3ds)
19 MB

Balon_st_3DS.zip
Maya
(.ma)
99 MB

mentalray
Balon_st_mb.zip
OBJ
(.obj)
19 MB

Balon_st_obj.zip
FBX
(.fbx)
19 MB

Balon_st_fbx.zip
Cinema 4D
(.c4d)
19 MB

mentalray
Balon_st_c4d.zip

Описание

This is a 3D low poly model ,it was designed to provide a high definition in a low poly. Standard low-poly mesh with specific poly count. It`s the basket ball model with the less number of polys than all the market. 6 Texture in 1 mesh. Diffuse clean orange, diffuse dirty orange, diffuse clean bicolor, diffuse dirty bicolor, diffuse clean tricolor and diffuse dirty tricolor. Moreover bump map and specular clean and dirty map. The model is completely ready for use visualization in maya. For low poly model simply press “1” and for the high resolution press “3”. In Cinema4d go to function menu and subdivide. In 3dmax meshsmooth In the low poly: Poly count : 1200 Vertex count : 1202 In the high poly: Poly count : 19200 Vertex count : 19202 Textures included. Each texture is in jpg format and have a 4K texture resolution for high quality The files are Max, obj, fbx, mb ,c4d and 3DS. In formats c4d, 3ds, max, obj and fbx model exported to standard materials (textures), not contain mental ray shaders. files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) original file format - maya to all objects and materials in a scene names are appropriated
Aug 06, 2020 Дата Добавлена
Oct 17, 2022 последнее обновление

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