SU57 Прототип 054 3D модель
0
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны15,284
- вершины15,017
- текстурыYes
- подстроенныйYes
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфmixed
Описание
This is a 3D model of a Sukhoi Su57. It represents the prototype number 054.
It is created focused on precision, realism and attention to detail. It is highly accurate, geometry optimized and fully textured.
Originally created with Maya 2018
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This model is designed for use as a PBR real-time asset in a videogame or simulation project, so it is not intended to be subdivided.
This model is suitable for use in broadcast, advertising, design visualization, etc.
This model uses a scale of 1unit = 1 meters
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This model contains 57 separate objects
This model contains 15284 polygons (ground plane included)
This model contains 11625 quads, 3659 tris, and 0 ngons (ground plane included)
This model contains poles (more than 5 edges that converge to a single vertex.)
This model contains Arnold Shaders with PBR textures.
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Product is ready to render out-of-the-box. Lights and camera are included in the file.
Images with a white background have been created with the provided maya file.
Presentation images are rendered with Maya2018 and Arnold 5. If you render using a different version you may not have the same results as you see on the thumbnails.
Included with this download is a pdf that defines the render settings to create similar images to the presentation ones
with the sky.
There are some screenshots from Maya and Substance Painter. They are specified in the image.
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This model use 1 set of PBR textures. They are in the maya rar file
Base Color (Albedo): 4096x4096 BMP 8bits/channel
Metalness: 4096x4096 BMP 8bits/channel
Roughness: 4096x4096 BMP 8bits/channel
Normal: 4096x4096 BMP 8bits/channel
Height: 4096x4096 TIF 32bits/channel
Ambient Occlusion: 4096x4096 BMP 8bits/channel
Ambient Occlusion texture is not used in Maya file, but it is provided because it could be useful in another software.
The textures used in the Marmoset 3D preview are reduced, they are not the final Hi-Resolution
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Model is built to real-world scale
Units used: Meters
Scene objects are organized by layers / groups / objects
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The model is rigged, it comes with these controllable parts:
- Flaps
- Ailerons
- Elevators
- Canards
- Rudders
- Landing Gear Open/Closed
- Pilot ON/OFF
Sep 29, 2020
Дата Добавлена
Oct 01, 2021
последнее обновление
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