Тойота Корона 2019 3D модель
0
Характеристики
- Геометрияpolygonal
- Полигоны165,500
- вершины183,000
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфnone
Описание
* Features:
- Highly detailed exterior and shadow interior. (No detailed interior)
- Model is settled to 0,0,0 xyz axis.
- Standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Toyota) Place textures folder in that directory
- Suitable for animations and architectural visualizations or after changing tires for games.
- Wheels grouped seperately.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- Meshsmooth modifier collapsed for lower poly.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.
Polygon count : 165371
Vertex count : 183081
---------One 3DS File--------
Polygon count : 333669
Vertex count : 225974
---------One FBX File--------
Polygon count : 222005
Vertex count : 183081
---------One OBJ File--------
Polygon count : 165378
Vertex count : 183030
ATTENTION !!!
Only max files contains mental ray and standart materials.FBX,Maya and 3DS format comes with default materials applied.
Obj format has only gray material.Blender,lightwave, Sketchup and Cinema4D has seperated materials assigned.
All file formats includes textures.
- Highly detailed exterior and shadow interior. (No detailed interior)
- Model is settled to 0,0,0 xyz axis.
- Standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Toyota) Place textures folder in that directory
- Suitable for animations and architectural visualizations or after changing tires for games.
- Wheels grouped seperately.
- All parts of car and materials named properly so you can easily find which material
is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- Meshsmooth modifier collapsed for lower poly.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.
Polygon count : 165371
Vertex count : 183081
---------One 3DS File--------
Polygon count : 333669
Vertex count : 225974
---------One FBX File--------
Polygon count : 222005
Vertex count : 183081
---------One OBJ File--------
Polygon count : 165378
Vertex count : 183030
ATTENTION !!!
Only max files contains mental ray and standart materials.FBX,Maya and 3DS format comes with default materials applied.
Obj format has only gray material.Blender,lightwave, Sketchup and Cinema4D has seperated materials assigned.
All file formats includes textures.
Sep 17, 2020
Дата Добавлена
Sep 15, 2021
последнее обновление
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