Windpump Lowpoly 3D модель
0
Бесплатная лицензияВсе расширенное использование
Простые возвращения
Гарантия лучшей цены
Работает из коробки
Характеристики
- Геометрияpolygonal_quads/tris
- Полигоны2,214
- вершины2,312
- текстурыYes
- подстроенныйNo
- мультипликационныйNo
- Готов к печати в 3DNo
- Игра готова (низкополигональная)No
- UV MappedYes
- Развернутые уфoverlapping
Описание
Realistic high detailed Old Wooden Windpump model with high resolution textures and PBR maps.
The model has clean topology and it is good in any iteration of smoothing/subdiv.
Game ready model - can be used in game engines and realtime scenes. Unity, Cryengine and Unreal engine friendly.
=======FEATURES===========
- The units of measurement during the creation process were centimeters.
- Clean and optimized topology is used for maximum polygon efficiency.
- T-posed - ready for adding bones and rigging.
- No extra plugins are needed for this model.
- This model consists of 1 mesh.
- The object is ready for subdivision
- The object has fully unwrapped UVs.
- The object has 1 pbr material, clear UVs, textures and maps.
Object can also be separated.
The material includes 4096x4096 textures (Diffuse (Base color), Metalness, Normal, Roughness, Emissive, Height and AO maps).
Textures are in .png and .tga file format.
All textures, fonts and extra files are in 'Supporting items'. There are also textures in 'Blender' archive.
===================
Model is in 3ds .blend, max .dae, .fbx, .obj, x3d (Extensible 3D), .stl,.c4d, .mb file formats. (.blend is native file format). Made in Blender 2.79b.
.Blend archive includes just subdivision 0 file and ready for subdivision (just add and apply Subdivision Surface modifier in the software).
===================
Scene render used free hdri maps and backgrounds from HDRI haven (not included)
NOTE: This model may contains poles (more than 5 edges that converge to a single vertex)
---
Best regards,
Cordy
Apr 20, 2018
Дата Добавлена
Mar 01, 2022
последнее обновление
Отзывы
На данный момент нет отзывов об этом продукте.
Почему бы не первым сломать лед?
















