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1967 VW Classic Bus 3D-modell

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1967 VW Classic Bus royalty-free 3d model - Preview no. 1
1967 VW Classic Bus royalty-free 3d model - Preview no. 2
1967 VW Classic Bus royalty-free 3d model - Preview no. 3
1967 VW Classic Bus royalty-free 3d model - Preview no. 4
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1967 VW Classic Bus royalty-free 3d model - Preview no. 24
1967 VW Classic Bus royalty-free 3d model - Preview no. 1
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1967 VW Classic Bus royalty-free 3d model - Preview no. 11
1967 VW Classic Bus royalty-free 3d model - Preview no. 12
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1967 VW Classic Bus royalty-free 3d model - Preview no. 22
1967 VW Classic Bus royalty-free 3d model - Preview no. 23
1967 VW Classic Bus royalty-free 3d model - Preview no. 24
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HKV Studios

Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner139,913
  • hörn151,463
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsmixed

Formater och filer

3DS
(.3ds)
84 MB

1967_VW_Classic_Bus_3DS.ZIP
FBX
(.fbx)
204 MB

1967_VW_Classic_Bus_FBX.ZIP
OBJ
(.obj)
147 MB

1967_VW_Classic_Bus_OBJ.ZIP
Cinema 4D
(.c4d)
83 MB

default_scanline
1967_VW_Classic_Bus_C4D.ZIP
Lightwave
(.lwo)
128 MB

default_scanline
1967_VW_Classic_Bus_LWO.ZIP
3ds Max
(.max)
20 MB

default_scanline
1967_VW_Classic_Bus_MAX_STANDARD.ZIP
Maya
(.ma)
184 MB

mentalray 3.8.1.26
1967_VW_Classic_Bus_MB.ZIP
3ds Max
(.max)
21 MB

vray 2.20.02
1967_VW_Classic_Bus_MAX_VRAY.zip

Beskrivning

High detailed 3D model of 1967 VW Classic Bus with interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects) - Separate objects like body, wheels and doors. Total number of objects is 21. All objects are intelligently named - Doors can be opened - Unit system is set to metric (millimeters). Real-world scale - All textures and materials are included and assigned - 7 textures, which vary in resolution from 640x640px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 139,913 faces and 151,463 vertices MeshSmooth level 1: 559,642 faces and 582,307 vertices MeshSmooth level 2: 2,238,568 faces and 2,283,453 vertices - .fbx, .mb and .obj formats (3 files included for each format): low: 139,913 faces and 151,463 vertices medium: 559,642 faces and 582,307 vertices high: 2,238,568 faces and 2,283,453 vertices - .lwo and .c4d formats (3 files included for each format): low: 139,913 faces and 151,463 vertices medium: 559,642 faces and 582,283 vertices high: 2,238,568 faces and 2,283,449 vertices - .3ds format (3 files included): low: 279,816 faces and 218,267 vertices medium: 1,119,284 faces and 709,661 vertices high: 4,477,136 faces and 2,571,548 vertices
Sep 13, 2020 datum tillagt
Feb 03, 2025 senaste uppdateringen

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