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2016 Audi R8 (låg interiör) 3D-modell

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2016 Audi R8 (låg interiör) royalty-free 3d model - Preview no. 1
2016 Audi R8 (låg interiör) royalty-free 3d model - Preview no. 2
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2016 Audi R8 (låg interiör) royalty-free 3d model - Preview no. 1
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2016 Audi R8 (låg interiör) royalty-free 3d model - Preview no. 12
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2016 Audi R8 (låg interiör) royalty-free 3d model - Preview no. 15
Royaltyfria LicensEndast redaktionell
Enkel retur
Bästa prisgaranti
Fungerar ur lådan
0 besök
HKV Studios

Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner129,585
  • hörn143,935
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsmixed

Formater och filer

3DS
(.3ds)
73 MB

2016_Audi_R8_LD_Int_3DS.ZIP
Cinema 4D
(.c4d)
72 MB

default_scanline
2016_Audi_R8_LD_Int_C4D.ZIP
FBX
(.fbx)
182 MB

2016_Audi_R8_LD_Int_FBX.ZIP
Lightwave
(.lwo)
72 MB

default_scanline
2016_Audi_R8_LD_Int_LWO.ZIP
3ds Max
(.max)
14 MB

default_scanline
2016_Audi_R8_LD_Int_MAX_STANDARD.ZIP
3ds Max
(.max)
16 MB

vray 2.20.02
2016_Audi_R8_LD_Int_MAX_VRAY.ZIP
Maya
(.ma)
169 MB

maya_software
2016_Audi_R8_LD_Int_MB.zip
OBJ
(.obj)
135 MB

2016_Audi_R8_LD_Int_OBJ.ZIP

Beskrivning

High detailed 3D model of 2016 Audi R8 with low detailed interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and lights. Total number of objects is 16. All objects are intelligently named - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 4 textures, which have the same resolution 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 129,585 faces and 143,935 vertices MeshSmooth level 1: 516,568 faces and 547,417 vertices MeshSmooth level 2: 2,066,272 faces and 2,128,347 vertices - .fbx, .mb and .obj formats (3 files included for each format): low: 129,585 faces and 143,935 vertices medium: 516,568 faces and 547,417 vertices high: 2,066,272 faces and 2,128,347 vertices - .lwo and .c4d formats (3 files included for each format): low: 129,585 faces and 143,935 vertices medium: 516,568 faces and 547,417 vertices high: 2,066,272 faces and 2,128,327 vertices - .3ds format (3 files included): low: 257,398 faces and 221,352 vertices medium: 1,033,136 faces and 696,924 vertices high: 4,132,544 faces and 2,459,490 vertices
Jul 27, 2022 datum tillagt
Jul 27, 2022 senaste uppdateringen

recensioner

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