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Baby Luke Rigged Character 3D-modell

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Ariana3DArt

Specifikationer

  • Geometripolygonal_quads only
  • polygoner19,266
  • hörn19,200
  • strukturerYes
  • riggadeYes
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

3DS
(.3ds)
32 MB

luke_3ds.zip
FBX
(.fbx)
33 MB

luke_fbx.zip
OBJ
(.obj)
32 MB

luke_obj.zip
3ds Max
(.max)
44 MB

mentalray
luke_max.zip

Beskrivning

3D cartoon model of a baby boy created in 3ds max 2013 and zbrush 4R6 and ready for animation.

Low polygonal and symmetrical topology created with 3ds max and rendered with mental ray.

- rigged using bones and skin

- clothes are also rigged

- poses included at key 5 and 15 (initial T pose at key 0)

- realistic SSS (Sub Surface Scattering) skin shaders

- arch & design materials used

- scene objects are individually named and organized by layers/groups

INCLUDED:

- 2 max files (3ds max 2010 and 3ds max 2013)

- obj, fbx and 3ds formats (some might not support rigging and morphs)

- 6 face expressions (saved in obj file)

- 15 texture maps

- Luke's body, hair and clothes

POLYCOUNT (19266 polys, 19200 verts)

MAPS

Body: diffuse, bump, normal and subdermal (4096x4096)

Diaper: diffuse, bump (2048x2048)

Hairstyle: diffuse, bump, displacement, normal (2048x2048)

Tie: diffuse, bump (2048x2048)

Eyes: diffuse, bump (1024x1024)

Hdri environment map

FACE & BODY MORPHS

- smile, laugh, sad, scared, flirty, sleeping

The model was only tested in 3DS Max and the results may not look the same depending on the program used.

Don't forget to check out other models also by clicking on my name. Thanks.

Sep 17, 2020 datum tillagt
Aug 06, 2026 senaste uppdateringen

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