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HENRIKSDAL Mats stol 3D-modell

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HENRIKSDAL Mats stol royalty-free 3d model - Preview no. 1
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HENRIKSDAL Mats stol royalty-free 3d model - Preview no. 1
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Specifikationer

  • Geometrisubdivision
  • polygoner3,117
  • hörn3,020
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsmixed

Formater och filer

3ds Max
(.max)
12 MB

vray 1.5 RC5
HENRIKSDAL_chair_max.zip
OBJ
(.obj)

HENRIKSDAL_chair_obj.zip
3DS
(.3ds)

HENRIKSDAL_chair_3ds.zip
FBX
(.fbx)

HENRIKSDAL_chair_fbx.zip

Beskrivning

HENRIKSDAL Dining chair High-detailed. Modeling in 3DS Max 2008 and rendered with VRay 1.5RC5. HENRIKSDAL Dining chair is from 2014 IKEA Dining chairs Catalog. The model is in real world size: Width: 51 cm Depth: 58 cm Height: 97 cm Seat width: 51 cm Seat depth: 42 cm Seat height: 47 cm The model comes with 2 color and bump map textures:red and white. Also 1 color and bump wood map for the legs. Size: 01.HENRIKSDAL_chair_back_mask.jpg - 2500x2500 px. 02.HENRIKSDAL_chair_Gobo_Red_bump.jpg - 1900x1900 px. 03.HENRIKSDAL_chair_Gobo_Red_color.jpg - 1900x1900 px. 04.HENRIKSDAL_chair_Gobo_White_bump.jpg - 1900x1900 px. 05.HENRIKSDAL_chair_Gobo_White_color.jpg - 1900x1900 px. 06.HENRIKSDAL_chair_light_wood_bump_map.jpg - 1280x960 px. 07.HENRIKSDAL_chair_light_wood_color_map.jpg - 1280x960 px. 08.HENRIKSDAL_chair_seat_mask.jpg - 2500x2500 px. 09.notebook_pano_reflecton.hdr - 1700x900 px. HENRIKSDAL_chair_max.zip contains 1 .max file and the HDRI map: 1:HENRIKSDAL_chair_render_Vray.max The preview scene. Vray renderer 1.5 RC5 setup and materials.Includes Vray-materials. Fully detailed, textured model. Detailed enough for close-up renders. In the folder"maps" you will find the HDRI, used for rendering. Based on subdivided geometry (turbosmooth). No turbosmooth: 3020 vertices, 3117 polygons. With Turbosmooth on=2 : 48668 vertices, 96528 polygons. NOTE: Vray is required for the Max scene. The .3ds,.fbx formats are geometry with texture Mapping coords. Standart materials with the map paths are attached. The "obj.zip" is only geometry with texture Mapping coords.No materials attached. You can take the maps from the .max.zip. and use them.
Feb 28, 2018 datum tillagt
Feb 13, 2022 senaste uppdateringen

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