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Mycket detaljerad Walnut Kernel Scan 3D-modell

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Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 1
Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 2
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Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 1
Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 2
Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 3
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Mycket detaljerad Walnut Kernel Scan royalty-free 3d model - Preview no. 9
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creative crops

Specifikationer

  • Geometripolygonal
  • polygoner6,586
  • hörn0
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer


walnutKernel01.mtl
(.unknown)

read me.txt
(.unknown)
391 MB

tex.zip
FBX
(.fbx)

walnutKernel01.fbx
OBJ
(.obj)
1 MB

walnutKernel01.obj
Cinema 4D
(.c4d)

other
walnutKernel01_corona.c4d

Beskrivning

Highly detailed, photorealistic 3d scanned model of a walnut kernel. Optimized topology and uv unwrapped. ---------- General Info ---------- - Nicely organised 3d model, clean mesh (98% quads) - Real world scale, units = cm - High resolution textures - Studio setup, backgrounds, lights and cameras are not included - Rendered with Subsurface Scattering (SSS Mask and SSS Radius Map included) ---------- What's included ---------- - 8k texture maps: Diffuse, Roughness, Glossiness, Normal, Displacement, SSS Mask, SSS Radius - 3D model in fbx and obj format, the fbx including object hierarchy and both with properly named default materials assigned - C4D file with Corona materials ready to render - Read me file for easy material set up if you're using the fbx/obj ---------- Objects, Polycount & UVs ---------- - Object count 1 - Vertex count 6'588 - Polycount 6'586 - UV unwrapped (no overlapping UVs) ---------- Included texture maps ---------- - Diffuse (png) - Glossiness (png) - Roughness (png) - Normal (tiff) - Displacement (exr) - SSS Mask (png) - SSS Radius (png) My goal is to always reach a high quality standard, so if you feel like there is room for improvement, I'd be happy about your feedback. If you encounter any problems using this asset or setting up the materials, please feel free to contact me. I'd be glad to help you.
Nov 14, 2021 datum tillagt
Nov 14, 2021 senaste uppdateringen

recensioner

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