HTC Vive PRO Virtual Reality System 3D-modell
0
Specifikationer
- Geometripolygonal
- polygoner39,000
- hörn41,000
- strukturerYes
- riggadeNo
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsmixed
Beskrivning
Detailed 3d model of HTC Vive Pro Virtual Reality System.
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- there are no many-sided polygons
- the model optimized for meshsmooth modifier
- Not collapsed the meshsmooth modified
- archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models
- apply the Smooth modifier with a parameter to obtain the desired level of detail
- details which need smoothing, are designated by a prefix of "SM2"
- One detail with prefix "NS" are ready and does not needed smoothing modifiers
Materials and Textures:
- 3ds max files included Standart materials and Vray-Shaders
- large size textures with layers (*.tiff) included
- Maps is resolution 8096x8096 pix, format - TIFF
(diffuse, reflect, glossy)
- all textures paths are cleaned
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
File Formats:
- original file format - 3ds max 2009 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials
Renders:
- all previews rendered 3ds max Vray
- the model is completely ready for use visualization in 3ds max + Vray
- realistic render (*.tiff format with alpha channel) included
Topology of geometry:
- forms and proportions of The 3D model most similar to the real object
- detailed enough for close-up renders
- the geometry of the model was created very neatly
- there are no many-sided polygons
- the model optimized for meshsmooth modifier
- Not collapsed the meshsmooth modified
- archives (3ds, obj, fbx, c4d, mb) included smoothing and initial models
- apply the Smooth modifier with a parameter to obtain the desired level of detail
- details which need smoothing, are designated by a prefix of "SM2"
- One detail with prefix "NS" are ready and does not needed smoothing modifiers
Materials and Textures:
- 3ds max files included Standart materials and Vray-Shaders
- large size textures with layers (*.tiff) included
- Maps is resolution 8096x8096 pix, format - TIFF
(diffuse, reflect, glossy)
- all textures paths are cleaned
Organization of scene:
- to all objects and materials names in scene are appropriated
- real world size (system units - mm)
- coordinates of location of the model in space (x0, y0, z0)
- does not contain extraneous or hidden objects (lights, cameras, shapes etc.)
File Formats:
- original file format - 3ds max 2009 + Vray
- 3ds max with standard materials
- 3ds, obj, fbx (Multi Format)
- Cinema 4D and Maya - exported with standard materials
Renders:
- all previews rendered 3ds max Vray
- the model is completely ready for use visualization in 3ds max + Vray
- realistic render (*.tiff format with alpha channel) included
Dec 21, 2019
datum tillagt
Mar 04, 2022
senaste uppdateringen
recensioner
Det finns för tillfället inga recensioner för denna produkt.
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