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Minsk 2019 Torch 3D-modell

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Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner36,290
  • hörn36,254
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

OBJ
(.obj)
4 MB

Torch2019_OBJ.zip
3ds Max
(.max)
5 MB

vray 3.30.04
Torch2019_MAX.zip
FBX
(.fbx)
5 MB

Torch2019_FBX.zip
3DS
(.3ds)
3 MB

Torch2019_3DS.zip

Beskrivning

Realistic 3d model of Minsk 2019 European Games Torch File formats: 3ds Max 2015 (V-Ray 3.30.04), OBJ, FBX, 3DS, Unity 2018.3.0 Game ready - perfectly fits for Unity and Unreal Low poly Real world scale Units used: cm - The model has trialngular and quadrangular polygons only (0.3% tris and 99.7% quads) - The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations - The model has 1 object (Draw Call) - The model has height 81 cm (31.9 inches) - The model contains 36 290 polys 72 466 tris 36 254 verts - All parts are fully UV unwraped. No multi-materials or color fills. - All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01) - Model doesn't have UV Overlapping - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows Textures (*.PNG): ========================= Main 4096x4096: - Diffuse - Specular - Glossiness - Base color - Metallic - Roughness - Normal - Ambient Occlusion Originally created with 3ds Max 2015. No 3rd party plugins required. Software used: - 3ds Max 2015 for modeling - UV Layout for unwrapping - Photoshop and Substance Painter for texturing - Marmoset Toolbag and V-Ray for rendering NOT included with the file: ========================= - Light rig/HDRI - Photoshop and Substance Painter source files Tags: lowpoly pbr game olympic games olympics torch fire flame minsk 2019 belarus sport athlete relay bearer torchbearer of peace european 2nd
Nov 13, 2021 datum tillagt
Apr 25, 2022 senaste uppdateringen

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