Sci-Fi Wall Part Corner 3D-modell
0
Specifikationer
- Geometripolygonal_quads only
- polygoner329,253
- hörn425,403
- strukturerYes
- riggadeNo
- AnimeradNo
- 3D Printable ReadyNo
- Spelklar (låg poly)No
- UV MappadYes
- Unwrapped UVsnon-overlapping
Beskrivning
INFORMATION:
This is a model of a Sci-Fi Wall Part Corner
Originally created with 3ds Max 2015 + Ext1
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GENERAL:
- Model is built to real-world scale
- Scene objects are organized by layers / groups / selection sets
- No third-party renderer or plug-ins needed
DISPLAY/ SYSTEM UNIT SCALE:
- Metric in centimeter
- 1 unit= 1 centimeter
DIMENSIONS:
X: 2832,80 cm
Y: 2840,07 cm
Z: 3695,98 cm
SPECS:
- This model contains 1502 separate objects
- All parts can have OpenSubdiv (3ds-Max 2015 Ext1 or higher).
- This model contains 329.253 polygons with OpenSubdiv OFF
- This model contains 1.317.012 polygons with OpenSubdiv ON (set to 1 iterations.)
- All polygon objects have predefined crease sets.
- All parts have no overlapping Unwrap UVW
- The model is organized cleanly on layers and consists only of quads.
- Non of the polygon objects are prepared for the usage of the TurboSmooth modificator.
TEXTURES:
6 textures that are 4096 x 4096 .png
5 textures that are 4096 x 4096 .jpg
3 textures that are 2048 x 2048 .jpg
1 texture that is 3072 x 3072 .jpg
LIGHTS:
- 1 Sky Light
CAMERAS:
- 1 camera in the scene
RENDERER USED:
- All preview images are rendered with Default Scanline Renderer + Sky Light
- Last 2 preview images are rendered with mental ray (Arch & Design material) and iray (Autodesk material).
AVAILABLE 3D FILE FORMAT:
1 x max file with standard materials (_STD.max)
- Renderer: Default Scanline
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1 x max file with Autodesk materials (_AU.max)
- Renderer: Nvidia Iray
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1 x max file with Arch & Design materials (_AD.max)
- Renderer: Nvidia Mental Ray
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1 x fbx file with standard materials + textures
1 x obj file with standard materials + textures
Sep 17, 2020
datum tillagt
Dec 01, 2021
senaste uppdateringen
recensioner
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