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Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) 3D-modell

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Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 1
Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 2
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Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 1
Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 2
Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 3
Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 4
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Stevens Model 520 Pump Shotgun (Max, OBJ, FBX) royalty-free 3d model - Preview no. 27
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Specifikationer

  • Geometripolygonal_quads/tris
  • polygoner7,794
  • hörn4,335
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsmixed

Formater och filer

3ds Max
(.max)
25 MB

other
Stevens_Model_520_Pump_Shotgun.7z

Beskrivning

a detailed game ready 3D Model of the ancient Stevens/Browning M520 Pump Action Shotgun. The first versions of the M520 were manufactured in 1909 in the U.S. along with the shogun comes a separate Side Saddle which includes a Cartridge in two colors (red and dark green). All Model File Formats (OBJ, MAX and FBX) are packed in a single 7zip! note: I've created the M520 Shotgun especially for games, so extravagant material/render settings must be made by yourself. When you open the Max main file, the ShaderFX / Real-Time Shader with all three Texture types in the slots should be active. All other included Model formats doesn't support DX materials, so i've applied simple standart Materials in different colors, just for a better overview. The Previews are just screenshots directly made from the viewport, partly with the ShaderFX standart single light and partly with 3 tinted omni lights. Some areas of the Model surface that are farer away from the camera, could appear a little blurry, because they are screenshots. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ FEATURES ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - includes "High Poly" Models, prepared for turbosmooth/Subdivide surface - assigned smoothing groups on the Low Poly Models - Ambient Occlusion, Normal and Cavity Maps (already cleaned from unwanted pixel areas) for re-textures are included ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MODEL STATS ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ LOW POLY M520: 7794 tris, 4117 quads, 4335 points M520 Pistol Grip: 7672 tris, 4070 quads, 4274 points Side Saddle: 890 tris, 474 quads, 540 Cardridge: 168 tris, 86 points HIGH POLY (Turbosmooth deactivated): M520: 24.548 tris, 12.304 quads, 13,080 points M520 Pistol Grip: 23.722 tris, 11.904 quads, 12.667 points Floating Geometry: 39.105 tris, 19.575 quads, 21.277 points Side Saddle: 7912 tris, 3956 quads, 4177 points Cardridge: 7486 tris, 3743 quads, 3832 points ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ TEXTURE TYPES AND FORMATS ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ M520 Diffuse: 2048 x 2048 pixels, Format: TGA 24 bit Specular: 2048 x 2048 pixels, Format: TGA 24 bit Normal: 2048 x 2048 pixels, Format: TGA 24 bit Side Saddle and Shell Diffuse: 2048 x 2048 pixels, Format: TGA 24 bit Specular: 2048 x 2048 pixels, Format: TGA 24 bit Normal: 2048 x 2048 pixels, Format: TGA 24 bit Base Textures AO: 2048 x 2048 pixels, Format: TGA 24 bit Normal Map: 2048 x 2048 pixels, Format: TGA 24 bit Cavity Map: 2048 x 2048 pixels, Format: TGA 24 bit Layout: 2048 x 2048 pixels, Format: TGA 24 bit ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MODEL FORMATS ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ MAX, FBX, OBJ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ OTHER FORMATS ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ packed with 7Zip v15.14 - 25,0 Megabyte ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ i'm willing to make small changes on the textures by request after the purchase. for example removing scratches, markings, high lights ect. contact me via PM then!
May 26, 2020 datum tillagt
Feb 16, 2026 senaste uppdateringen

recensioner

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