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Vägglampa 2 texturerat 3D-modell

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Specifikationer

  • Geometripolygonal_quads only
  • polygoner2,270
  • hörn2,496
  • strukturerYes
  • riggadeNo
  • AnimeradNo
  • 3D Printable ReadyNo
  • Spelklar (låg poly)No
  • UV MappadYes
  • Unwrapped UVsnon-overlapping

Formater och filer

Blender
(.blend)

Wall_Light_2_Textured_Blend.zip
FBX
(.fbx)

Wall_Light_2_Textured_Fbx.zip
OBJ
(.obj)

Wall_Light_2_Textured_Obj.zip
(.usd)

1152906_Wall_Light_2_Textured.usd.zip
53 MB

Textures.zip

Beskrivning

This is a model of a Wall Light. Originally created with Blender 2.78. || USAGE || This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization etc. || SPECS || This model contains 8 separate objects. This model is intended for subdivision. This model contains -Subdivision level 0 - 2270 polygons. -Subdivision level 1 - 9080 polygons. -Subdivision level 2 - 36320 polygons. This model contains Blender Cycles materials. || PRESENTATION IMAGES || All preview images are rendered with Blender Cycles Renderer. Uses subdivision level 2 model. Product is ready to render. Render setup is included as a separate Blender file, which is needed to produce images that match the thumbnails. || TEXTURES || Textures have 16 bits per channel. Wall_Light_2_Textured_BaseColor.png 4096x4096. Wall_Light_2_Textured_Emissive.png 4096x4096. Wall_Light_2_Textured_Height.png 4096x4096. Wall_Light_2_Textured_Metallic.png 4096x4096. Wall_Light_2_Textured_Roughness.png 4096x4096. || GENERAL || Model is built to real-world scale(the unit system is metric). No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || Other file formats (subdivision level 0 model included). May be needed to reassign materials and will not render like the preview images. -FBX -OBJ
Jun 25, 2020 datum tillagt
Sep 06, 2021 senaste uppdateringen

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