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2013 Tesla Roadster (Low Interior) 3D model

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2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 1
2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 2
2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 3
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2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 1
2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 2
2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 3
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2013 Tesla Roadster (Low Interior) royalty-free 3d model - Preview no. 15
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HKV Studios

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler73,250
  • Tepe Noktaları79,211
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

3DS
(.3ds)
43 MB

2013_Tesla_Roadster_LD_Int_3DS.ZIP
Cinema 4D
(.c4d)
43 MB

default_scanline
2013_Tesla_Roadster_LD_Int_C4D.ZIP
FBX
(.fbx)
109 MB

2013_Tesla_Roadster_LD_Int_FBX.ZIP
Lightwave
(.lwo)
64 MB

default_scanline
2013_Tesla_Roadster_LD_Int_LWO.ZIP
3ds Max
(.max)
9 MB

default_scanline
2013_Tesla_Roadster_LD_Int_MAX_STANDARD.ZIP
3ds Max
(.max)
10 MB

vray 2.20.02
2013_Tesla_Roadster_LD_Int_MAX_VRAY.ZIP
Maya
(.ma)
98 MB

maya_software
2013_Tesla_Roadster_LD_Int_MB.ZIP
OBJ
(.obj)
78 MB

2013_Tesla_Roadster_LD_Int_OBJ.ZIP

Açıklama

High detailed 3D model of 2013 Tesla Roadster with low detailed interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 4 textures, which vary in resolution from 2048x2048px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format (only one file included with MeshSmooth level 1 applied to all objects): no MeshSmooth: 72,928 faces and 78,851 vertices MeshSmooth level 1: 290,660 faces and 303,389 vertices MeshSmooth level 2: 1,162,640 faces and 1,187,929 vertices - .fbx, .mb and .obj formats (3 files included for each format): low: 72,928 faces and 78,851 vertices medium: 290,660 faces and 303,389 vertices high: 1,162,640 faces and 1,187,929 vertices - .lwo and .c4d formats (3 files included for each format): low: 72,928 faces and 78,851 vertices medium: 290,660 faces and 303,389 vertices high: 1,162,640 faces and 1,187,929 vertices - .3ds format (3 files included): low: 173,455 faces and 148,922 vertices medium: 696,118 faces and 468,067 vertices high: 2,784,472 faces and 1,652,872 vertices
Jul 27, 2022 Ekleme Tarihi
Feb 09, 2025 son Güncelleme

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