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2015 Lexus NX 3D model

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2015 Lexus NX royalty-free 3d model - Preview no. 1
2015 Lexus NX royalty-free 3d model - Preview no. 2
2015 Lexus NX royalty-free 3d model - Preview no. 3
2015 Lexus NX royalty-free 3d model - Preview no. 4
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2015 Lexus NX royalty-free 3d model - Preview no. 1
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Royalty Free LisansSadece editoryal
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
0 ziyaret
HKV Studios

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler131,282
  • Tepe Noktaları145,459
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

3DS
(.3ds)
78 MB

2015_Lexus_NX_3DS.ZIP
FBX
(.fbx)
195 MB

2015_Lexus_NX_FBX.ZIP
3ds Max
(.max)
15 MB

default_scanline
2015_Lexus_NX_MAX_STANDARD.ZIP
OBJ
(.obj)
142 MB

2015_Lexus_NX_OBJ.ZIP
Maya
(.ma)
178 MB

maya_software
2015_Lexus_NX_MB.zip
3ds Max
(.max)
16 MB

vray 2.20.02
2015_Lexus_NX_MAX_VRAY.ZIP
Lightwave
(.lwo)
77 MB

default_scanline
2015_Lexus_NX_LWO.ZIP
Cinema 4D
(.c4d)
77 MB

default_scanline
2015_Lexus_NX_C4D.ZIP

Açıklama

High detailed 3D model of 2015 Lexus NX with interior. Main features: - Originally created with 3ds Max 2010 - Two .max files with V-Ray and Standard 3ds Max materials - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects) - Separate objects like body, wheels and doors. Total number of objects is 20. All objects are intelligently named - Doors can be opened - Unit system is set to metric. Real-world scale - All textures and materials are included and assigned - 6 textures, which vary in resolution from 1024x1024px to 3072x3072px - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02 Special notes: - Cinema4D and LightWave medium and high poly files geometry consists of all quads - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required Polycounts: - .max format: • no MeshSmooth: 131,282 faces and 145,459 vertices • MeshSmooth level 1: 524,000 faces and 553,211 vertices • MeshSmooth level 2: 2,096,000 faces and 2,154,151 vertices - .fbx, .mb and .obj formats: • low: 131,282 faces and 145,459 vertices • medium: 524,000 faces and 553,211 vertices • high: 2,096,000 faces and 2,154,151 vertices - .lwo and .c4d formats: • low: 131,282 faces and 145,459 vertices • medium: 524,000 faces and 553,210 vertices • high: 2,096,000 faces and 2,154,147 vertices - .3ds format: • low: 261,436 faces and 228,466 vertices • medium: 1,048,000 faces and 711,743 vertices • high: 4,192,000 faces and 2,490,525 vertices
Sep 13, 2020 Ekleme Tarihi
Feb 03, 2025 son Güncelleme

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