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Terk edilmiş bina 3D model

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Terk edilmiş bina royalty-free 3d model - Preview no. 1
Terk edilmiş bina royalty-free 3d model - Preview no. 2
Terk edilmiş bina royalty-free 3d model - Preview no. 3
Terk edilmiş bina royalty-free 3d model - Preview no. 4
Terk edilmiş bina royalty-free 3d model - Preview no. 5
Terk edilmiş bina royalty-free 3d model - Preview no. 6
Terk edilmiş bina royalty-free 3d model - Preview no. 1
Terk edilmiş bina royalty-free 3d model - Preview no. 2
Terk edilmiş bina royalty-free 3d model - Preview no. 3
Terk edilmiş bina royalty-free 3d model - Preview no. 4
Terk edilmiş bina royalty-free 3d model - Preview no. 5
Terk edilmiş bina royalty-free 3d model - Preview no. 6
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SPACESCAN

Özellikler

  • Geometripolygonal
  • Çokgenler370,753
  • Tepe Noktaları203,425
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

3ds Max
(.max)
39 MB

other
OLD SHED.max
OBJ
(.obj)
94 MB

OBJ.zip
Collada
(.dae)
107 MB

DAE.zip
FBX
(.fbx)
109 MB

FBX.zip
Sketchup
(.skp)
226 MB

OLD SHED.skp

Açıklama

Abandoned Building An abandoned building shed that used to service farming goods with lots of interesting graffiti over the walls. This can be used for inspiration when designing gaming levels and film scenes. General Info Scans made of real places with photo mapped textures on all polygons provide easy to use models in a variety of applications. Some models aren't perfect because the scanner cannot be placed in every location but all models are to scale in the real world. The possibilities are endless when lighting, game characters, and other assets of yours are placed within, and great for Unity & Unreal Engine 4. Textures have all lighting baked into itself, simply because of the way scanning real spaces works however when used well they can really create something unique and different for you. All imagery shown is lit 'flat', no shaders or lights have been added so it is only the photomaps on the geometry you can see (with polygon mesh shown too). The mesh is editable and comes all in one group. The textures are contained within the model and the root folder (named accordingly to the model processing). The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more.
Dec 01, 2019 Ekleme Tarihi
Dec 20, 2021 son Güncelleme

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