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Alfred Yumuşak Yatak 3D model

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Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 1
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Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 9
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 1
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 2
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 3
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 4
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 5
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Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 7
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 8
Alfred Yumuşak Yatak royalty-free 3d model - Preview no. 9
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Royalty Free LisansSadece editoryal
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Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler203,467
  • Tepe Noktaları111,773
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

(.gltf)
52 MB

738-gltf-extended.gltf.zip
(.gltf)
54 MB

738-gltf-extended.glb
(.gltf)
4 MB

738-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

738-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
78 MB

738-max-extended.max.zip
(.usdz)
31 MB

738-usdz-extended.usdz
3ds Max
(.max)
16 MB

vray 2.0
AlfredSoft.zip
OBJ
(.obj)
6 MB

AlfredSoft_OBJ.zip

Açıklama

Highly detailed model of the Baxter Alfred Soft bed by Marco Milisich. General The model is highly accurate and based on the manufacturer's original dimensions and technical data. The model has great geometry and materials are ideal for the photorealistic visualizations and close-up renders. Geometry Model is scaled to real world scale in metric units, and is placed very near / above the ground. No ngons used. Model is 203467 polygons and 111773 verts. No isolated vertices, no overlapping vertices or faces. No default names for objects or materials used. Textures and VRay materials are included. Renders were done in 3ds Max 2012 with V-Ray 2.0. The rendering scenes are not included.
Dec 19, 2019 Ekleme Tarihi
Apr 07, 2022 son Güncelleme

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