ABD Modern Askeri 3D model
Özellikler
- Geometripolygonal
- Çokgenler20,649
- Tepe Noktaları19,262
- DokularYes
- hileliYes
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'leroverlapping
Açıklama
Game-Ready PBR low-poly model of a modern US soldier.
Rendered in Marmoset Toolbag. All materials and textures are included. The textures of the model are applied with UV Unwrap. Normal map was baked from a high poly model. Including 3dsmax and Blender, OBJ and FBX, Unity and UnrealEngine files.
20649 polygons 37038 triangles 19262 vertices Maps: armor_BaseColor.tga, armor_Metallic.tga, armor_Gloss.tga, armor_Roughness.tga, armor_Specular.tga, armor_AO.tga, armor_Normal.tga (4096x4096) bag_BaseColor.tga, bag_Diffuse.tga, bag_Metallic.tga, bag_Gloss.tga, bag_Roughness.tga, bag_Specular.tga, bag_AO.tga, bag_Normal.tga (4096x4096) boot_BaseColor.tga, boot_Diffuse.tga, boot_Metallic.tga, boot_Gloss.tga, boot_Roughness.tga, boot_Specular.tga, boot_AO.tga, boot_Normal.tga (2048x2048) defence_BaseColor.tga, defence_Diffuse.tga, defence_Metallic.tga, defence_Gloss.tga, defence_Roughness.tga, defence_Specular.tga, defence_AO.tga, defence_Normal.tga (2048x2048) glove_BaseColor.tga, glove_Diffuse.tga, glove_Metallic.tga, glove_Gloss.tga, glove_Roughness.tga, glove_Specular.tga, glove_AO.tga, glove_Normal.tga (2048x2048) head_Diffuse.tga, head_Gloss.tga, head_Normal.tga, head_Roughness.tga, head_Specular.tga (4096x4096 ) pant_BaseColor.tga, pant_green_BaseColor.tga, pant_green_camo_BaseColor.tga, pant_grey_camo_BaseColor.tga, pant_sand_BaseColor.tga, pant_sand_camo_BaseColor.tga, pant_AO.tga, pant_Gloss.tga, pant_Metallic.tga, pant_Normal.tga, pant_Specular (4096x4096)
shirt_BaseColor.tga, shirt_green_BaseColor.tga, shirt_green_camo_BaseColor.tga, shirt_grey_camo_BaseColor.tga, shirt_sand_BaseColor.tga, shirt_sand_camo_BaseColor.tga, shirt_AO.tga, shirt_Gloss.tga, shirt_Metallic.tga, shirt_Normal.tga, shirt_Specular (4096x4096)
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