Bodrum Koridor Koridor 02 3D model
Özellikler
- Geometripolygonal_ngons used
- Çokgenler83,227
- Tepe Noktaları87,992
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernone
Açıklama
SCENE INFORMATION - The scene is prepared for 3ds Max and V-Ray 3.60.x - The images were rendered with V-Ray Next - The asset can be used with older V-Ray versions but results may vary - The preview images are render-outputs - The system unit is [cm] - The asset uses real world scale - Export formats are available (collapsed mesh) - Please contact support if you need further support DISCLAIMER - The asset is optimized for use in 3ds Max with V-Ray - All materials are V-Ray materials - All lights are V-Ray lights - V-Ray material settings may not correctly translate to export formats - Usage with different software and renderer is not supported by the artist - Usage with different software and renderer may create different results - Support for different software and renderer is not given by the artist GEOMETRY - The stack of the model is collapsed - All objects are named and organized with layers MATERIALS - The scene uses V-Ray materials - All maps are in the 3ds Max Zipfile or in a seperate Zipfile - The model is not unwrapped - UVWs are applied using UVW Map Modifier LIGHT SETUP - The asset was rendered using Linear Workflow - The lightsetup is included - The asset uses V-Ray lights and IES lights FORMAT - 3ds Max 2015 - FBX - OBJ ADDITIONAL INFORMATION - Contact support if you need assistance with file formats - Please check out my catalogue for more hires and realistic models - If you like this model I would kindly ask you to rate it - This is a computer generated 3d model - it is not a real life object.
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