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Yapı 03 3D model

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Yapı 03 royalty-free 3d model - Preview no. 1
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Yapı 03 royalty-free 3d model - Preview no. 1
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Basit iadeler
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arch.3d

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler9,582
  • Tepe Noktaları10,439
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

OBJ
(.obj)
48 MB

Building03_OBJ.rar
3ds Max
(.max)
48 MB

maxwell 3.1.0
Building03_Maxwell.rar
(.unknown)
48 MB

Building03_MXS.rar
3ds Max
(.max)
48 MB

vray 2.50.01
Building03_Vray.rar
FBX
(.fbx)
85 MB

Building03_FBX.rar
(.gltf)
101 MB

427-gltf-extended.gltf.zip
(.gltf)
102 MB

427-gltf-extended.glb
(.gltf)
4 MB

427-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
4 MB

427-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
101 MB

427-max-extended.max.zip
(.usdz)
34 MB

427-usdz-extended.usdz

Açıklama

Model of old building - Not intended for subdivision. File Formats: - 3Ds Max/Maxwell (.max) ~ 3,12mb; - 3Ds Max/Maxwell/merged glass/ (.max) ~ 3,32mb; - 3Ds Max/Vray (.max) ~ 2,16mb; - 3Ds Max/Vray/merged glass/ (.max) ~ 2,11mb; - Maxwell Studio (.mxs) ~ 661kB; - Maxwell Studio/merged glass/ (.mxs) ~ 691kb; - Wavefront (.obj) ~ 0,98mb; - Wavefront/merged glass/ (.obj) ~ 0,97mb; - FBX ~ 39,5mb; - FBX/merged glass/ ~ 39,5mb; - Textures ~ 39,4mb; Features: - model scale: 1 unit = 1 centimeter - model is centered at 0,0,0 and has scale 1,1,1 - quads only; - UV mapped (unwrapped); - no overlapping UVs; - detailed; - all components are named; - all materials are named; - flexible: all elements are created as a separate objects; - easy to use with another renderer (just reassign shaders); - model ready to render; - presentation images rendered in Maxwell 3.1.0; - preview images made without any compositing; - high resolution textures (4096x4096px); - separated glass - edit material to increase/decrease glass reflections; - separated ao/leaks texture; - two versions of 3d model (one with detached glass to avoid multi/sub-object materials); - extras: 8K textures (8192x8192px); Components: Total Scene Geometries - 6 - Building03_Base - 2635 quads, 2715 vertices; - Building03_Details - 1077 quads, 1408 vertices; - Building01_Fences - 5662 quads, 6032 vertices; - Building01_Pipes - 40 quads, 60 vertices; - Building03_Signs - 6 quads, 8 vertices; - Building01_Sills - 162 quads, 216 vertices; __________________________________________________________________________ Total Scene Polycount: 9582 Total Scene Vertices : 10439 *Files with detached glass: - Building03_Base - 2547 quads, 2714 vertices; - Building03_Details - 1077 quads, 1408 vertices; - Building01_Fences - 5662 quads, 6032 vertices; - Building01_Pipes - 40 quads, 60 vertices; - Building03_Signs - 6 quads, 8 vertices; - Building01_Sills - 162 quads, 216 vertices; - Building03_Windows - 88 quads, 313 vertices; __________________________________________________________________________ Total Scene Polycount: 9582 Total Scene Vertices : 10751 Textures: AO maps: - building03_ao.jpg - 4096x4096px; Diffuse maps: - building03_diff.jpg - 4096x4096px; Specular maps: - building03_spec.jpg - 4096x4096px; Normal maps: - building03_nrm.png - 4096x4096px; _________________________________________________________________________ *OBJ package contains Vray (*.mat) and Maxwell (*.mxn) material libraries; *OBJ file might need textures reassignment; *For Maxwell materials copy textures to the Maxwell folder; All file types are checked and import without errors; If you are satisfied by quality of the 3d model please rate it.
Dec 25, 2019 Ekleme Tarihi
Jun 30, 2023 son Güncelleme

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