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Kanyon 3D model

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Kanyon royalty-free 3d model - Preview no. 1
Kanyon royalty-free 3d model - Preview no. 2
Kanyon royalty-free 3d model - Preview no. 3
Kanyon royalty-free 3d model - Preview no. 4
Kanyon royalty-free 3d model - Preview no. 5
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Kanyon royalty-free 3d model - Preview no. 7
Kanyon royalty-free 3d model - Preview no. 8
Kanyon royalty-free 3d model - Preview no. 9
Kanyon royalty-free 3d model - Preview no. 10
Kanyon royalty-free 3d model - Preview no. 11
Kanyon royalty-free 3d model - Preview no. 12
Kanyon royalty-free 3d model - Preview no. 13
Kanyon royalty-free 3d model - Preview no. 1
Kanyon royalty-free 3d model - Preview no. 2
Kanyon royalty-free 3d model - Preview no. 3
Kanyon royalty-free 3d model - Preview no. 4
Kanyon royalty-free 3d model - Preview no. 5
Kanyon royalty-free 3d model - Preview no. 6
Kanyon royalty-free 3d model - Preview no. 7
Kanyon royalty-free 3d model - Preview no. 8
Kanyon royalty-free 3d model - Preview no. 9
Kanyon royalty-free 3d model - Preview no. 10
Kanyon royalty-free 3d model - Preview no. 11
Kanyon royalty-free 3d model - Preview no. 12
Kanyon royalty-free 3d model - Preview no. 13
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cgwarehouse

Özellikler

  • Geometripolygonal
  • Çokgenler84,000
  • Tepe Noktaları44,000
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Açıklama

Hires Model of a Canyon Environment: > this is a vray scene! > all previews are renderoutputs > the canyon uses a lowres base geometry (see screenshots) > the rocks are displaced using vray displacement > the displacement map is a 3k texture > the sand texture is 2k (diffuse and normalmap) > the rocktexture is lowres with 700x700 (diffuse and normalmap) > the canyon is 1,1km long, 44m high, 20-35m wide at the bottom > the lightsetup as shown in the preview is included (vraycam, vraysky/sun) > the scene uses vray linear workflow > the archive includes 2 verions: one with multiscatter and one with multiscatter stones collapsed to an object...so you do not need multiscatter to render this scene. > check out my other environments: stone and sand desert
Nov 12, 2021 Ekleme Tarihi
Feb 17, 2022 son Güncelleme

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