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Geyik Kürkü 3D model

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Royalty Free LisansTüm genişletilmiş kullanımlar
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Stynsour

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler18,976
  • Tepe Noktaları19,555
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

Blender
(.blend)
21 MB

blender
Deer Blender 2.78c.rar
3ds Max
(.max)
38 MB

vray 3.20.02
Deer (Fur).rar
FBX
(.fbx)
14 MB

Deer FBX.rar
OBJ
(.obj)
13 MB

Deer Obj.rar

Açıklama

High detailed Deer (Fur) 3D model. Ready to render exactly as you see above preview images in 3DS max 2015 with V-Ray. This model is suitable for game (Real-time), animation, visualization, movie etc. Cameras, lights and render settings are included in only 3ds max file. ************************ Features: - Originally created with 3DS Max 2015. Using the V-Ray v3.20.02 renderer. - The background environment are include and no postwork on these render preview. - This model has a clean geometry based on Polygonal quads only. It is not rigged. - Unit system is set to meters, and correctly real world scale model. Location in space to x0, y0, z0. - The model has come with fully textured and correctly mapped. - Deer body, tongue, mouth, teeth, eyeball, iris and pupil are modeled separately. - Every object are perfect named and polygons changeable. No any extra plugin needed to open this scene. - .Obj file come with .mtl file. Included only color map.tif texture without fur. - .Fbx and .obj file exported from 3ds max 2015 with texture. - 3DS MAX 2015 with V-Ray v3.20.02 or higher is required to render. ************************ Textures formats and resolution: All textures provided with 4k high resolution. (main color textures is .Tif) Deer Color Map.tif : 4096 x 4096 Deer Diffuse Map.jpeg : 4096 x 4096 Deer Specular Map.jpeg : 4096 x 4096 Deer Normal Map.jpeg : 4096 x 4096 Deer Fur Density Map.jpeg (Hair) : 4096 x 4096 ************************ File formats: Max 2015 V-Ray .Blend (Blender 2.78c include only color map.tif texture. No render setup) .Fbx (Success fully open with textures in maya 2013, 3ds max 2015 and blender 2.78c tested) .Obj (.Obj file Open success fully with textures in 3ds max 2015, and blender 2.78c tested) ************************ Polycounts: *Max : (Total) Faces : 18,976 Verts : 19,555 Deer body : 12,260 Mouth : 1,724 Tongue : 140 Teeth : 3,972 Eyeball (Iris,pupil) : 880 ************************ Hair and fur notes: 3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair. This model in total 8k hair primitives. Easy to modifier hair for your suitable.

Apr 25, 2020 Ekleme Tarihi
Dec 19, 2025 son Güncelleme

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