Çöl Kartalı 3D model
0
Özellikler
- Geometripolygonal_quads/tris
- Çokgenler3,116
- Tepe Noktaları3,257
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'leroverlapping
Açıklama
A game ready model of Desert Eagle MK7 .44. with 3 different material variants: Matte, Chrome and Gold version. All materials are PBR compatible (using Metalness map).
Including FBX, OBJ and MAX formats. While FBX and OBJ packages contain all created maps for the product, the MAX are setup with Diffuse, Normal and Gloss maps only.
MAX package contain scene for Default Scanline renderer (a example render included in presentation images).
As this is a model for game specifications, it is not intended for subdivision.
The model consists of 6 parts: Frame, Slide, Hammer, Mag, Bullet and Shell (grouped in Max scene).
There are various materials included for this submission:
Desert_Eagle/
- Color.png
- Color_8K.png*
- Desert_Eagle.fbx
- Desert_Eagle_FBX
- Normal_8K.png*
- Normal_Obj.png
- Occlusion.png
- Chrome/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailes.PNG
- Gold/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailed.PNG
- Matte/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailed.PNG
Total map count - 16 maps, all in 2048x2048 .PNG format
* Also including 8192x8192 Normal map and Color map.
Preview images are done using Marmoset Toolbag 2 renderer.
Including FBX, OBJ and MAX formats. While FBX and OBJ packages contain all created maps for the product, the MAX are setup with Diffuse, Normal and Gloss maps only.
MAX package contain scene for Default Scanline renderer (a example render included in presentation images).
As this is a model for game specifications, it is not intended for subdivision.
The model consists of 6 parts: Frame, Slide, Hammer, Mag, Bullet and Shell (grouped in Max scene).
There are various materials included for this submission:
Desert_Eagle/
- Color.png
- Color_8K.png*
- Desert_Eagle.fbx
- Desert_Eagle_FBX
- Normal_8K.png*
- Normal_Obj.png
- Occlusion.png
- Chrome/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailes.PNG
- Gold/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailed.PNG
- Matte/
- - Albedo.PNG
- - Gloss.PNG
- - Metalness.PNG
- - Normal_Detailed.PNG
Total map count - 16 maps, all in 2048x2048 .PNG format
* Also including 8192x8192 Normal map and Color map.
Preview images are done using Marmoset Toolbag 2 renderer.
Dec 25, 2019
Ekleme Tarihi
Nov 11, 2021
son Güncelleme
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