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Yıkılan Şehir St02 3D model

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Yıkılan Şehir St02 royalty-free 3d model - Preview no. 1
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ES3DStudios

Özellikler

  • Geometripolygonal_ngons used
  • Çokgenler2,250,921
  • Tepe Noktaları2,529,154
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

OBJ
(.obj)
55 MB

RuinedCity_St02_OBJ.zip
X file
(.x)
76 MB

RuinedCity_St02_X.zip
3DS
(.3ds)
41 MB

RuinedCity_St02_3DS.zip
Maya
(.ma)
137 MB

maya_software
RuinedCity_St02_MB.zip
OpenFlight
(.flt)
71 MB

RuinedCity_St02_FLT.zip
Rhino 3d
(.3dm)
45 MB

RuinedCity_St02_3DM.zip
3ds Max
(.max)
140 MB

mentalray
RuinedCity_St02_Max.zip
Lightwave
(.lwo)
50 MB

default_scanline
RuinedCity_St02_LWO.zip
Softimage
(.xsi)
55 MB

default_scanline
RuinedCity_St02_XSI.zip

Açıklama

Destroyed City 3D model. No building mesh repetition. Set uses 62 power of 2 textures (used across multiple buildings). Set contains over 1,000 unique buildings. Scripting language used to generate this model can be applied to any street network. If you have a real piece of urban terrain you need to recreate in 3D form, our scripts can build it for you at a fraction of the costs of traditional methods. Model can be created in days, rather than months. Please ask for details. Part of a huge linked collection available from ES3DStudios. Other sets from us re-use same texture set. Model consists of 2,250,921 polygons spread over approx. 500m x 400m. Over 1,000 unique buildings. No mesh repetition between mass structures. Small items of detail (tables, chairs, barrels, vehicles, trees etc.) are repeated. 3ds Max lighting rig and cameras are included - ready to render preview images. Please Note: Textures are supplied only in the 3ds Max and Maya MB zips - download one of these archives whatever format you require. Texture Res: 62 bmp textures in power of 2 resolutions. Mostly 256 square, some 512 and 512x256. An untextured version of this set is also available at a lower price. Please note: mesh nodes are split ' one per material'. Each material has its own mesh-node consisting of polygons spread out over the scene. 3ds Max version of the model contains lighting rig and cameras used to create the preview images. ---------------- ----------------
Sep 28, 2020 Ekleme Tarihi
Sep 29, 2022 son Güncelleme

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