ejderha hileli 3D model
0
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Kutunun dışında çalışır
Özellikler
- Geometripolygonal
- Çokgenler5,502
- Tepe Noktaları5,679
- DokularYes
- hileliYes
- canlandırılmışYes
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernon-overlapping
Açıklama
3D Model of a dragon (rigged).
Main file: Blender 2.92
Render: Cycles Render
_______________________________________________
FILES INCLUDED
Blender files (.blend)
- rigged model (pose 1)
- rigged model (pose 2)
- rigged model (pose 3)
- rigged model (walking cycle animation)
- rigged model (flying cycle animation with taking off and landing)
- standard model (not rigged)
3DS Max file (max) - V-Ray Render (not rigged)
3DS Max file (max) - Default Scanline Render (not rigged)
OBJ file (.obj)
Autodesk FBX file (.fbx)
Collada file (.dae)
Textures
_______________________________________________
TEXTURES
Extensions: .jpg (except displacement textures which are .tif)
Dimensions:
- body: 8000 x 8000 px (diffuse, normal, displacement)
- tongue: 4000 x 4000 px (diffuse, normal, displacement)
- bottom teeth: 4000 x 4000 px (diffuse, normal, displacement)
- upper teeth: 4000 x 4000 px (diffuse, normal, displacement)
- eye: 4000 x 4000 px (diffuse)
_______________________________________________
best regards,
v-multi
Main file: Blender 2.92
Render: Cycles Render
_______________________________________________
FILES INCLUDED
Blender files (.blend)
- rigged model (pose 1)
- rigged model (pose 2)
- rigged model (pose 3)
- rigged model (walking cycle animation)
- rigged model (flying cycle animation with taking off and landing)
- standard model (not rigged)
3DS Max file (max) - V-Ray Render (not rigged)
3DS Max file (max) - Default Scanline Render (not rigged)
OBJ file (.obj)
Autodesk FBX file (.fbx)
Collada file (.dae)
Textures
_______________________________________________
TEXTURES
Extensions: .jpg (except displacement textures which are .tif)
Dimensions:
- body: 8000 x 8000 px (diffuse, normal, displacement)
- tongue: 4000 x 4000 px (diffuse, normal, displacement)
- bottom teeth: 4000 x 4000 px (diffuse, normal, displacement)
- upper teeth: 4000 x 4000 px (diffuse, normal, displacement)
- eye: 4000 x 4000 px (diffuse)
_______________________________________________
best regards,
v-multi
Jun 26, 2021
Ekleme Tarihi
Dec 03, 2022
son Güncelleme
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