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FK 150 Büfe 3D model

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FK 150 Büfe royalty-free 3d model - Preview no. 1
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FK 150 Büfe royalty-free 3d model - Preview no. 9
FK 150 Büfe royalty-free 3d model - Preview no. 1
FK 150 Büfe royalty-free 3d model - Preview no. 2
FK 150 Büfe royalty-free 3d model - Preview no. 3
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FK 150 Büfe royalty-free 3d model - Preview no. 9
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Royalty Free LisansSadece editoryal
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
12 ziyaret
Pixel Bandit

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler5,072
  • Tepe Noktaları5,098
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

3DS
(.3ds)
6 MB

fk 150 sideboard_3ds.rar
FBX
(.fbx)
5 MB

fk 150 sideboard_fbx.rar
OBJ
(.obj)
8 MB

fk 150 sideboard_obj.rar
3ds Max
(.max)
2 MB

vray 1.5 RC3
fk 150 sideboard_vray.rar
3ds Max
(.max)
2 MB

default_scanline
fk 150 sideboard_default.rar

Açıklama

FOR FILE CONVERSION ASK SUPPORT ************************************************************************************************************************ Design: Jorgen Kastholm, 1973 The FK 150 Sideboard was designed in 1973 and today it is being produced at the same factory and on the same tools as back in the seventies. The sideboard is a perfect room divider as it is veneered on all surfaces on the outside as well as on the inside. It is made with an outstanding quality where the details speak for themselves. ************************************************************************************************************************ ~ Modeled and rendered with 3ds Max 9 / V-Ray, V-Ray scene requires V-Ray plugin, the Scanline scene requires no plugins. ~ 3ds Max 9 is the native file ~ High quality modeling that is detailed, excellent for closeups, and architectural visualization. ~ Model is scaled to real world. ~ Added 3ds Max 9 format with V-Ray materials, and with standard materials for Default Scanline Renderer. ~ There is no scene included, just the object only. ~ Materials are named logically. ~ Objects in the files are named logically. ~ Textures are named logically. ~ Texture size is 2000*2000 pixel / 150 dpi. ~ 3ds Max files are with smooth (subdivision) level 2. ~ All other files where saved at 3 smooth levels. ~ The model has quads and tris only. ~ On smooth level 1&2 has quads only. ~ Smooth Level 0: Polys: 5072 (128 tris), Verts: 5098 ~ Smooth Level 1: Polys: 20160, Verts: 20314 ~ Smooth Level 2: Polys: 80640, Verts: 80922 ************************************************************************************************************************ Please submit a rating :) (+) feedback helps me to improve my library Thank you!
Oct 27, 2019 Ekleme Tarihi
Feb 04, 2022 son Güncelleme

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