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Gate And Columns PBR Textured 3D model

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Gate And Columns PBR Textured royalty-free 3d model - Preview no. 1
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Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
32 ziyaret
PolyLife

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler622
  • Tepe Noktaları648
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

OBJ
(.obj)
182 MB

Gate and Columns_obj.rar
FBX
(.fbx)
182 MB

Gate and Columns_fbx.rar
Blender
(.blend)
182 MB

cycles 2.83
Gate and Columns_blend.rar

Açıklama

|| PRODUCT DESCRIPTION ||This is a model of a protective case.Originally created with Blender v2.83_______________________________________________________________________|| USAGE || This model was designed for use as a real-time asset in a videogame. The gates are separated and can be opened (if you create animation and rig)._______________________________________________________________________|| SPECS || This model contains one object. This model is not subdiviable.Polycount: Polygons: 622 Tris: 1244 Vertices: 648 Units: cm_______________________________________________________________________|| PRESENTATION IMAGES || Native file has a white background as on the search image, but you can easy change it with node in "world" tab without any light changes (it will not increase light power). Preview Images are rendered using the 2.83 version of the Cycles renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. No Photoshop or compositing used. Product is ready to use in games or render out-of-the-box. LIghts and cameras are included in the native file. No third-party renderer or plug-ins needed. Additional screenshots presents the model in UE4, Marmoset 3._______________________________________________________________________|| TEXTURES ||Uv partly overlaps in the area of columns and the mesh is mirrored, so there are no obvious repeats from one view.- normalmap.png- basecolor.png- roughness.png- metalness.png- AO.tgaResolution: 4096x4096_______________________________________________________________________|| ADDITIONAL NOTES || Recommendations of import to ue4:obj - scale x100, x\y\z rotarion - 90\0\0fbx - scale - x1, x\y\z rotarion - 0\0\0
Oct 02, 2019 Ekleme Tarihi
May 18, 2022 son Güncelleme

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