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MimariAraçlarKarakterlerUçakMobilyaElektronikHayvanlarBitkilerSilahlarSpor DallarıGıdaAnatomi
Yer işareti
Yer imi kaldırıldı

Lazer işaretleyici 3D model

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Lazer işaretleyici royalty-free 3d model - Preview no. 1
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Lazer işaretleyici royalty-free 3d model - Preview no. 9
Lazer işaretleyici royalty-free 3d model - Preview no. 1
Lazer işaretleyici royalty-free 3d model - Preview no. 2
Lazer işaretleyici royalty-free 3d model - Preview no. 3
Lazer işaretleyici royalty-free 3d model - Preview no. 4
Lazer işaretleyici royalty-free 3d model - Preview no. 5
Lazer işaretleyici royalty-free 3d model - Preview no. 6
Lazer işaretleyici royalty-free 3d model - Preview no. 7
Lazer işaretleyici royalty-free 3d model - Preview no. 8
Lazer işaretleyici royalty-free 3d model - Preview no. 9
Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
0 ziyaret
Sharkus

Özellikler

  • Geometripolygonal
  • Çokgenler1,591
  • Tepe Noktaları1,614
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

3ds Max
(.max)
2 MB

arnold 5
laserpointer.max
Collada
(.dae)
7 MB

lp_high.DAE
FBX
(.fbx)

lp_high.FBX
OBJ
(.obj)
1 MB

lp_high.obj
Collada
(.dae)

lp_low.DAE
FBX
(.fbx)

lp_low.FBX
OBJ
(.obj)

lp_low.obj

Açıklama

This is a standard laser pointer with some slight weathering. Having owned one of these for a few years, the handle material can wear away to reveal a brassy looking material. Original .max file is included, containing both the low and high poly models, the material setup, as well as the basic lighting and background as shown in the thumbnails. The model follows a hierarchy, making positioning completely hassle free. Poly count: 1591 (low poly model), 38882 (high poly model). Textures as seen in the renders are also included at 4096x4096 resolution. The Arnold 5 renderer is required for these particular textures. The model is fully UV unwrapped with no overlapping regions. The raw models have been exported into various formats including .fbx, .obj and .dae. The low and high poly model files are separate. Any questions, please let me know!
Jun 19, 2020 Ekleme Tarihi
Oct 29, 2021 son Güncelleme

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