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Leather Couch(1) 3D model

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Leather Couch(1) royalty-free 3d model - Preview no. 1
Leather Couch(1) royalty-free 3d model - Preview no. 2
Leather Couch(1) royalty-free 3d model - Preview no. 3
Leather Couch(1) royalty-free 3d model - Preview no. 4
Leather Couch(1) royalty-free 3d model - Preview no. 5
Leather Couch(1) royalty-free 3d model - Preview no. 1
Leather Couch(1) royalty-free 3d model - Preview no. 2
Leather Couch(1) royalty-free 3d model - Preview no. 3
Leather Couch(1) royalty-free 3d model - Preview no. 4
Leather Couch(1) royalty-free 3d model - Preview no. 5
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Kevin Companero

Özellikler

  • Geometriunknown
  • Çokgenler44,128
  • Tepe Noktaları44,218
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

Blender
(.blend)
13 MB

Leather_Couch.blend
OBJ
(.obj)
5 MB

Leather_Couch.obj
(.unknown)
11 MB

Mats.zip
3ds Max
(.max)
117 MB

default_scanline
Leather_Couch.max
3ds Max

Leather_Couch.mtl

Açıklama

Leather Couch is a high quality model to add more details and realism to your interior rendering projects. Fully detailed, textured model. Originally modelled in Blender 2.73. Final images rendered with Cycles Render. All textures and materials are included and mapped. --------------------------------- Features: High quality polygonal model All colors can be easily modified. Model is fully textured with all materials applied. All textures and materials are included and mapped No special plugin needed to open scene. --------------------------------- Models: 1 object 2 texture: polygons: 44128 points: 44217 --------------------------------- File formats: Blender OBJ Multi Format 3DS Multi Format --------------------------------- Textures formats: Leather_01_NRM Grunge02_SPEC (.jpg) --------------------------------- PS. LEATHER COUCH IS ALREADY GROUPED IN BLENDER, YOU JUST NEED TO APPEND IT IN YOUR SCENE IN BLENDER. THANKS
Aug 04, 2020 Ekleme Tarihi
Feb 20, 2022 son Güncelleme

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