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Low/High Poly Big Red Apple Scaned 3D model

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Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 1
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 2
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 3
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 4
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 5
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 6
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 7
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 1
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 2
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 3
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 4
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 5
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 6
Low/High Poly Big Red Apple Scaned royalty-free 3d model - Preview no. 7
12
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Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
58 ziyaret
TebAlex

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler4,930
  • Tepe Noktaları4,934
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

FBX
(.fbx)
113 MB

Apple2red.FBX
3DS
(.3ds)
30 MB

AppleRed2_3ds.rar
Collada
(.dae)
30 MB

AppleRed2_DAE.rar
3ds Max
(.max)
30 MB

default_scanline
AppleRed2_max2012.rar
OBJ
(.obj)
30 MB

AppleRed2_Obj.rar
OBJ

applered2.tbscene

Açıklama

3D Big Red Apple ?2 - photo-realistic scanned and retoped 3d model. Model Have 2 LOD each created and baked from Raw mesh separately. - Low poly LOD ( 290 Polys) - High poly LOD ( 4640 Polys) Other LODs may be generated from them. 3 Textures 4096*4096 in Tga format. (Diffuse, Normal, Specular). ADVANTAGES of my scanned models over others: 1) The real resolution textures, without upscaling and sharpness filter. 2) The absence of visible seams and joints. 3) Color uniformity of texture 4) No blurry and stretched texture areas 5) Very realistic shader. 6) The correct UVs with high degree of filling. 7) Manual retopology 8) Not oversaturated textures. - ALL images rendered in real-time game engine. - PBR pipeline acceptable. - Clean Unwrap UV - Good topology - Low poly LOD for game engines. - The model is fully smooth-able and making it suitable for close-up renders - These textures and models can be very easily editable by you to solve your objectives. -* hdrs not included
Oct 04, 2019 Ekleme Tarihi
Mar 01, 2022 son Güncelleme

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