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M2 Harç 3D model

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Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler3,048
  • Tepe Noktaları3,380
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'leroverlapping

Biçimler ve Dosyalar

3ds Max
(.max)
23 MB

default_scanline
m2mortar_2010_max.zip
3ds Max
(.max)
23 MB

default_scanline
m2mortar_2013_max.zip
FBX
(.fbx)
24 MB

m2mortar_fbx.zip
OBJ
(.obj)
23 MB

m2mortar_obj.zip

Açıklama

• M2 Mortar is a high quality, low poly model intended for use in games or real-time renders. • Modeled in 3ds Max 2013 • Normal map was baked from a high poly model • Renders are taken from the viewport using a Direct X shader ||SPECS|| Low Poly Model (2 Objects): Weapon consists of separate objects linked in the following hierarchy: • m2mortar • m2mortar_shell || Geometry || • 3048 Polys • 5749 Triangles • 3380 Verts • Polygons are all quads or tris, no n-gons • The shell fits in the tube and can be fired • Model unwrapped manually to make most efficient use of the UV space • No special plug-ins needed to use this product • All materials and objects named appropriately • Renderer is default scanline, no lights or extraneous objects included. • Object pivot points at logical locations • Object scaled to approximate real world size (inches) • Approximate Dimensions: W:40'', L:22'', H:44'' • Tested in the UDK (see screenshots) • .obj and .fbx versions exported from 3ds Max 2013 • 3ds Max 2010 files also available for compatibility || Textures || 3 x 2048 resolution for M2 Mortar • m2mortar_diffuse • m2mortar_spec • m2mortar_normal • Textures in .tga, and .png formats • Model texture paths are stripped • Product includes Photoshop CS6 source files for the textures with named layers and groups. Adjust any aspect of the textures to your needs
Dec 19, 2019 Ekleme Tarihi
Jan 12, 2022 son Güncelleme

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