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Mars Yüzey Tam Sahne 3D model

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3DmKits

Özellikler

  • Geometripolygonal_quads only
  • Çokgenler62,500
  • Tepe Noktaları63,001
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

3ds Max
(.max)
211 MB

vray 2,4
01_max_Mars2_Vray.rar
3ds Max
(.max)
211 MB

default_scanline
02_max_Mars2_Standard.rar
FBX
(.fbx)
256 MB

03_FBX_Mars.rar
OBJ
(.obj)
240 MB

04_OBJ_Mars.rar

Açıklama

======================================================================================

MARS SURFACE - COMPLETE SCENE

======================================================================================

This is complete scene of Mars surface. Prepared for hi-res renderings or fly-camera animations.

Complete package - ready to use scene.

Dimension of terrain model - 4km x 4km.

Model of terrain is subdividable, 'TurboSmooth' placed below 'Displace' modifier so subdivision

visibly add details.

Polycount of terrain after merged modifiers:

- subdivision 0: 62.500 polygons,

- subdivision 1: 250.000 polygons,

- subdivision 2: 1.000.000 polygons,

Two versions included:

- 3ds max - standard version with standard materials, no light, default renderer,

- 3ds max - V-Ray version with V-Ray materials, light and render setups (ready to render like images above),

Preview renders are raw renders from V-Ray file, no post production.

Exported formats has no bugs, Uv works correctly. Material is made by blended materials so material of OBJ and FBX have to be edited after import (instruction included in read me file). Obviously there is no light in exported formats.

Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and

high poly with polycount as noted above.

Model checked also with Unreal Engine. For real time engines you can import FBX model or build

landscape inside engine editor from included displacement map.

======================================================================================

TEXTURES

There are 7 textures:

- displace - 16384 x 16384 px,

- normal map - 4096 x 4096 px,

- color for sand - 4096 x 4096 px,

- color for rock - 8192 x 8192 px,

- mask maps - 8192 x 8192 px,

======================================================================================

PROFESSIONALLY MODELLED

Model made without ngons and to keep polycount as low as possible.

CHECK MATE PRO standard:

- no isolated or overlapped vertices,

- no overlapped faces,

- no ngons, 100% quads,

- unwrapped textures, no overlapping,

- real world scale, objects at 100% scale at object level,

- ready to merge into the scene,

======================================================================================

WELL ORDERED

Like all our products this scene is handy and easy to modify.

In this product there is no problem with multiplied materials and textures.

Each object has assigned only one material so there is no annoying Multi/Sub-Object materials.

Materials, maps and objects are clearly named in English. Objects placed on layer, very easy to work with.

This way of model preparation refer only to our products.

======================================================================================

May 09, 2020 Ekleme Tarihi
Feb 22, 2025 son Güncelleme

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