Eski dizüstü bilgisayar 3D model
0
Özellikler
- Geometripolygonal_quads/tris
- Çokgenler1,216
- Tepe Noktaları1,478
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernon-overlapping
Açıklama
This product is intended for game/real time/background use. This model is not intended for subdivision.
This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.
The main renders and wireframes were done in Marmoset Toolbag 2.
||SPECS||
Low Poly Model (1 Object)
• oldlaptop
|| Geometry ||
• 2216 Total Tris
• 1216 Total Polys
• 1478 Total Verts
• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space
• Model scaled to approximate real world size (inches)
• Dimensions: W:12'' x L:10'' x H:11''
• Model centered at the origin
• All textures and objects named appropriately
• Tested in Marmoset Toolbag 2
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015
|| Textures ||
• 1024x1024 diffuse, specular, gloss, normal and ambient occlusion (AO) maps
• Textures in .tga format
• Model texture paths are stripped
One final note: Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
Oct 15, 2019
Ekleme Tarihi
May 26, 2023
son Güncelleme
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