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Palm Coconut 12 3D model

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Palm Coconut 12 royalty-free 3d model - Preview no. 1
Palm Coconut 12 royalty-free 3d model - Preview no. 2
Palm Coconut 12 royalty-free 3d model - Preview no. 3
Palm Coconut 12 royalty-free 3d model - Preview no. 4
Palm Coconut 12 royalty-free 3d model - Preview no. 5
Palm Coconut 12 royalty-free 3d model - Preview no. 6
Palm Coconut 12 royalty-free 3d model - Preview no. 7
Palm Coconut 12 royalty-free 3d model - Preview no. 1
Palm Coconut 12 royalty-free 3d model - Preview no. 2
Palm Coconut 12 royalty-free 3d model - Preview no. 3
Palm Coconut 12 royalty-free 3d model - Preview no. 4
Palm Coconut 12 royalty-free 3d model - Preview no. 5
Palm Coconut 12 royalty-free 3d model - Preview no. 6
Palm Coconut 12 royalty-free 3d model - Preview no. 7
29
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Royalty Free LisansTüm genişletilmiş kullanımlar
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En iyi fiyat garantisi
Kutunun dışında çalışır
10 ziyaret
Tora2097

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler555,086
  • Tepe Noktaları659,544
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

OBJ
(.obj)
29 MB

palm_coconut_12_obj.zip
FBX
(.fbx)
37 MB

palm_coconut_12_fbx.zip
3ds Max
(.max)
52 MB

vray 2.1
palm_coconut_12_3dsmax.zip
(.gltf)
55 MB

731-gltf-extended.gltf.zip
(.gltf)
72 MB

731-gltf-extended.glb
(.gltf)
6 MB

731-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)
6 MB

731-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
137 MB

731-max-extended.max.zip
(.usdz)
43 MB

731-usdz-extended.usdz

Açıklama

Model of a Coconut palm tree (cocos nucifera). Complete with all materials, textures and shaders for V-Ray. Includes 3dsmax, OBJ, FBX and V-Ray proxy files. Texturesize is up to 8k for the bark, leaves are textured procedural but without opacity mapping (real geometry). Includes 2 different textures for the bark. Notes: All preview images rendered with V-Ray. Surrounding scene is not included (it's only included in the collection). No postwork was done on the renderings, all settings at default. 3dsmax was set to a linear workflow with a Gamma of 2.2 set in the preferences (important for V-Ray).
Oct 27, 2019 Ekleme Tarihi
Sep 29, 2021 son Güncelleme

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