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Geçiş Penceresi 3D model

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Geçiş Penceresi royalty-free 3d model - Preview no. 1
Geçiş Penceresi royalty-free 3d model - Preview no. 2
Geçiş Penceresi royalty-free 3d model - Preview no. 3
Geçiş Penceresi royalty-free 3d model - Preview no. 4
Geçiş Penceresi royalty-free 3d model - Preview no. 1
Geçiş Penceresi royalty-free 3d model - Preview no. 2
Geçiş Penceresi royalty-free 3d model - Preview no. 3
Geçiş Penceresi royalty-free 3d model - Preview no. 4
Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
55 ziyaret
DigitalX

Özellikler

  • Geometripolygonal
  • Çokgenler3,494
  • Tepe Noktaları1,752
  • DokularNo
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernone

Biçimler ve Dosyalar

3DS
(.3ds)

Pass Through Window(3ds).zip
FBX
(.fbx)

Pass Through Window(fbx).zip
3ds Max
(.max)

Pass Through Window(max).zip
OBJ
(.obj)

Pass Through Window(obj).zip
OBJ
1 MB

XModels_Vol_031_Restaurant_Equipment.pdf

Açıklama

This is a commercial kitchen pass-through window commonly found in restaurant kitchens. When asked to produce a rendering of a restaurant interior where the kitchen will be visible, 3D artists are often at a loss. Not owning numerous models of stainless steel appliances and fixtures leaves 2 choices- 1) fill in the space with a bunch of low-poly stainless boxes, or 2) spend lots of time searching images on the web for the "perfect" photo you can cut and paste into your rendering, which rarely produces satisfactory results. Now you can choose from 33 detailed models to populate your kitchen area, for a much more realistic result. All models are a single mesh, so merging them into your scene is as simple as can be. Additionally, all objects are named with the prefix "X031_0##" so locating the objects in the scene browser is simple as well. Materials are named similarly. No more searching for random names!! Warning- These models ALL use Vray Materials and maps due to the overwhelming use of Stainless Steel. If you use another renderer, you will need to convert the materials or substitute in your favorite Stainless shaders. For the exported formats (OBJ, 3DS, and FBX), we recommend the OBJ first. Please note, that the OBJ zip file contains it"s own set of textures. You don"t need to download the textures.zip file. The OBJ files will require the least amount of materials work. FBX is the 2nd recommended format, then 3DS (because of the 8 character limit in filenames).
Sep 24, 2019 Ekleme Tarihi
Jan 26, 2022 son Güncelleme

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