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MimariAraçlarKarakterlerUçakMobilyaElektronikHayvanlarBitkilerSilahlarSpor DallarıGıdaAnatomi
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Plastik sandalye 3D model

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Plastik sandalye royalty-free 3d model - Preview no. 1
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Plastik sandalye royalty-free 3d model - Preview no. 1
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1,245 ziyaret
NiceModels

Özellikler

  • Geometripolygonal
  • Çokgenler2,793
  • Tepe Noktaları2,884
  • DokularNo
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

FBX
(.fbx)

chair_03_fbx.zip
Maya
(.ma)

default_scanline
chair_03_ma.zip
3ds Max
(.max)

vray
chair_03_max_vray_2010.zip
3ds Max
(.max)

vray
chair_03_max_vray_2011.zip
3ds Max
(.max)

vray
chair_03_max_vray_2012.zip
OBJ
(.obj)

chair_03_obj.zip
(.gltf)

502-gltf-extended.gltf.zip
(.gltf)

502-gltf-extended.glb
(.gltf)

502-gltf_ktx2_draco_optimized-extended.gltf.zip
(.gltf)

502-gltf_ktx2_draco_optimized-extended.glb
3ds Max
(.max)
1 MB

502-max-extended.max.zip
(.usdz)
5 MB

502-usdz-extended.usdz

Açıklama

Plastic Chair 3d model, high quality model. Has only TRI and QUAD polygons with correct topology, supports multiple subdivisions. Shaded with VRAY materials (3ds max) and MENTAL RAY materials (Maya). Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. MAX, MAYA, FBX, OBJ. description: --General-- Plastic Chair 3d model. Native format: 3Ds Max 2012. (maya 2011 also included with correct mental ray materials) --Geometry-- This model is nicely organized, has correct names for all objects and has good topology, TRI and QUAD polygons only. Mesh topology supports multiple subdivisions. Model has overlapping and non overlapping UVs. --Rendering-- Rendering is setuped in Vray (3ds max) and Mental Ray (Maya). No 3rd party plugin needed. Shaded in physically correct workflow (linear based workflow), so you need not reshade model, simply drop it into your scene and tune lighting. --Textures-- This model has no textures. --Rigging & Animation-- There is no rig and animation, but geometry can be easely rigged, objects are cleary seperated and nicely named. --Scale-- Modeled in real world scale. --------- Ready for usage.
Apr 23, 2018 Ekleme Tarihi
Oct 15, 2021 son Güncelleme

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