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Scifi Building 3D model

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Scifi Building royalty-free 3d model - Preview no. 1
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Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
10 ziyaret
3ion

Özellikler

  • Geometripolygonal
  • Çokgenler1,016
  • Tepe Noktaları1,068
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lernon-overlapping

Biçimler ve Dosyalar

3DS
(.3ds)
21 MB

Scifi_Building_01_3DS.zip
FBX
(.fbx)
21 MB

Scifi_Building_01_FBX.zip
3ds Max
(.max)
21 MB

vray 3.5
Scifi_Building_01_max_2013.zip
3ds Max
(.max)
21 MB

vray 3.5
Scifi_Building_01_max_2016.zip
OBJ
(.obj)
21 MB

Scifi_Building_01_OBJ.zip
OBJ
18 MB

Scifi_Building_01_Unity.zip
OBJ
17 MB

Scifi_Building_01_Unreal_engine.zip

Açıklama

This SciFi building is intended for game/real time/background use. This model is not intended for subdivision. This is a low poly asset originally modeled in 3ds Max 2016. Textures was baked from a high poly model making this product look very detailed without using many polygons. The main renders and wireframes were done using Iray and Vray. In vray, emmisive map is not working. So you you cant see the glows in vray. See the render. In vray render hdri used. HDRI is not included in files. Textures are tested in Unity and Unreal Engine. || Geometry || SciFi Building consists of separate objects linked in the following hierarchy (3ds Max and .fbx versions only): frame Building Attachments 1016 Total Polys 1068 Total Verts Model unwrapped manually to make most efficient use of the UV space Model near origin All materials and objects named appropriately No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2016 || Textures || All textures 2048*2048 and .png file format File information Unity : .fbx file AlbedoTransparency Emission AO MetallicSmoothness Normal Unreal engine : .fbx file Emissive BaseColor Normal OcclusionRoughnessMetallic standart : .fbx file Ambient_occlusion Base_Color Emissive Height Metallic Mixed_AO Normal Normal_DirectX Roughness Thanks
Oct 28, 2019 Ekleme Tarihi
Jan 01, 2022 son Güncelleme

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