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Depolama Tankı 04 3D model

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Depolama Tankı 04 royalty-free 3d model - Preview no. 1
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Depolama Tankı 04 royalty-free 3d model - Preview no. 1
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Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
20 ziyaret
Luchador

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler1,494
  • Tepe Noktaları1,768
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'leroverlapping

Biçimler ve Dosyalar

3ds Max
(.max)
39 MB

default_scanline
storagetank04_2016_max.zip
FBX
(.fbx)
39 MB

storagetank04_fbx.zip
OBJ
(.obj)
39 MB

storagetank04_obj.zip

Açıklama

Storage Tank is a high quality, low poly asset originally modeled in 3DS Max 2016. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision. The main renders and wireframes were done in Marmoset Toolbag 2. Default renders in 3ds Max will NOT look like the preview images. The Marmoset scenes for the renders and wireframes ARE included with the model. ||SPECS|| Low Poly Model (1 Object) - storagetank04 || Geometry || 2884 Total Tris 1494 Total Polys 1768 Total Verts Polygons are all quads or tris, no n-gons Model unwrapped manually to make most efficient use of the UV space. All materials and objects named appropriately Scaled to approximate real world size (inches) Dimensions: 108'' x 108 '' x 190'' Tested in Marmoset Toolbag 2 (see renders) Tested in Unreal Engine 4 Tested in Unity 5 No special plug-ins needed to use this product .obj and .fbx versions exported from 3ds Max 2016 The extra UE4 download also has a model version for Unreal Engine 4. It is the exact same except it has a second UV channel with non-overlapping UV's so that you can use lightmapping on the mesh. || Textures || 2048x2048 diffuse, roughness, metalness, normal and AO (ambient occlusion) maps Textures designed for physically based rendering (PBR) Textures in .tga format Model texture paths are stripped This model was textured with Substance Painter 2. The Substance Painter 2 source file is also included as an extra download upon purchase. I have exported textures for Unreal Engine 4 and Unity 5 from Substance Painter 2 to make the import process for those engines easier. See the extra downloads for those textures and instructions on how to use them. || Bonus || The high poly model/baking scene used to bake the texture maps is also included as a separate download upon purchase of this product. * Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green channel of the normal map in an image editor.
Oct 15, 2019 Ekleme Tarihi
Dec 06, 2021 son Güncelleme

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