trafik elemanları koleksiyonu 3D model
0
Royalty Free LisansTüm genişletilmiş kullanımlar
Basit iadeler
En iyi fiyat garantisi
Kutunun dışında çalışır
Özellikler
- Geometripolygonal_ngons used
- Çokgenler1
- Tepe Noktaları485
- DokularYes
- hileliNo
- canlandırılmışNo
- 3D Yazdırılabilir HazırNo
- Oyuna Hazır (düşük poli)No
- UV HaritalıYes
- Sarılmamış UV'lernon-overlapping
Açıklama
5 in 1 .
Low poly street elements Collection
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Importing :
For importing textures you just need create a empty
"Texture" folder beside the Main File
and copy textures on that and ...
IN 3ds max :you will asked to address the textures
Folder
iN Maya: Just Load one of Textures
Others will be loaded automatically
For both OBJ and FBX formats this process is the same
According to the software that you use
Objects:
BillBoardStand01 148 Vertex
ConcreteBarrier_01 72 Vertex
TrafficCone01 91 Vertex
TrafficCone02 200 Vertex
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Objects And UVs:
Clean Geometry
No Holes
Non-overlapping UVs
Include Smoothing Group
Models are in 0 0 0 position.
Real world Scale.
But in Shots you can see random positions in
the sample for better perception.
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Textures And Nods:
New Textures Added For ConcreteBarrier (4096*4096)
I put a random Advertise in "BillBoardStand01" that i found in internet
you can past your own Advertise(in PhotoShop Or Blend it by additional Layer)
on Just "BillBoardStand_COL.jpg"
and There is no need to Edit other Maps
in shots you can see Textures Files And folder
and their Discipline
Also Names Setting Of Nodes
And ... Ready For import into Game Engine
----------------------
Formats :
3Ds Max 2014
Maya 2013
FBX 2011 2006
OBJ.zip
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Jun 15, 2020
Ekleme Tarihi
Mar 08, 2022
son Güncelleme
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