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Hazine Sandığı 3D model

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Hazine Sandığı royalty-free 3d model - Preview no. 1
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PictureFactory

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler76,573
  • Tepe Noktaları79,351
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

(.unknown)
184 MB

3delight
Treasure-Chest_Toolbag3.zip
FBX
(.fbx)
317 MB

3delight
Treasure-Chest_FBX.zip
(.unknown)
146 MB

advanced R19
Treasure-Chest_Standard Renderer.zip
Cinema 4D
(.c4d)
146 MB

advanced R19
Treasure-Chest_Physical Renderer .zip

Açıklama

This is a 3D-model of a small, old Treasure Chest with Gold-Doubloons built to real-world-scale (1unit = 1cm). The model is polygonal, subdividable and highly detailed to be usable in closeups. The model consist of 10 separate objects in a hierarchy which permits rotating the Top (closing the lid). The model was created with CINEMA4D Release19 Studio and is backward -compatible to R16. NOTES: "Other" formats in exchange contain C4D Prime R19 and C4D Marmoset Toolbag render "Treasure-Chest_Toolbag3.zip" contains a "Marmoset Toolbag3"-Project-File. "Treasure-Chest_Standard Renderer.zip" contains a second C4D-project which is set up for use with the "Standard Render"This is intended for C4D Versions which do not contain the "Physical Renderer" (i.e.: C4D-Prime) NOTE: The non-C4D versions have been converted from the original C4D file. The geometry and UVs are transported correctly with the conversion but materials will have to be tweaked and textures may have to be applied manually. Toolbag3 and FBX Versions contain the models in two resolutions (Low and High as .FBX files). ------------------------------------------------------------------------------------------------------------- Polycounts (Polygons/Vertices) Key: 1986/1986 (all Quads) Top Wood: 1193/1252 (all Quads) Top-MetalDeko: 5676/6330 (114 Triangles) Top-Metal: 2502/2639 (all Quads) Top-Inlays: 108/136 (all Quads) Bottom Wood: 1688/1769 (8 Triangles) Bottom Gold: 59826/61360 (all Quads) Bottom MetalDeko: 1132/1263 (60 Triangles) Bottom Metal: 2330/2456 (all Quads) Bottom Inlays: 132/160 (all Quads) Total: 76573/79351 All Objects are UV-Mapped. Almost all UVs are non overlapping, except the UVs of TreasureChest_Gold. The textures of the Treasure Chest are designed for use with a PBR-Metallic workflow. Each Texture-Set includes BaseColor, Metallic, Normal (tangent space), Roughness and AO maps. The following Texture-Sets (each is 4096 x 4096 pixels) are used and included: TC_Gold TC_MetalDecoration TC_MetalParts TC_Wood_Bottom TC_Wood_Top Included is also TC_HDRI_Background.hdr which was used to light the scene for the main preview-images. Both C4D zip-files contain the model, the scene, and all texture maps. FBX and Toolbox 3 Versions only contain the model Treasure Chest, but all the Texture-maps including TC_HDRI_Background.hdr are included in the zip.. Thumbnail-images are rendered with CINEMA 4D Release19 Studio. Some images and turntables were rendered using Marmoset Toolbag 3.
Dec 25, 2019 Ekleme Tarihi
Mar 04, 2022 son Güncelleme

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