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Vintage Telephone 3D model

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Vintage Telephone royalty-free 3d model - Preview no. 1
Vintage Telephone royalty-free 3d model - Preview no. 2
Vintage Telephone royalty-free 3d model - Preview no. 3
Vintage Telephone royalty-free 3d model - Preview no. 4
Vintage Telephone royalty-free 3d model - Preview no. 5
Vintage Telephone royalty-free 3d model - Preview no. 6
Vintage Telephone royalty-free 3d model - Preview no. 7
Vintage Telephone royalty-free 3d model - Preview no. 8
Vintage Telephone royalty-free 3d model - Preview no. 9
Vintage Telephone royalty-free 3d model - Preview no. 10
Vintage Telephone royalty-free 3d model - Preview no. 1
Vintage Telephone royalty-free 3d model - Preview no. 2
Vintage Telephone royalty-free 3d model - Preview no. 3
Vintage Telephone royalty-free 3d model - Preview no. 4
Vintage Telephone royalty-free 3d model - Preview no. 5
Vintage Telephone royalty-free 3d model - Preview no. 6
Vintage Telephone royalty-free 3d model - Preview no. 7
Vintage Telephone royalty-free 3d model - Preview no. 8
Vintage Telephone royalty-free 3d model - Preview no. 9
Vintage Telephone royalty-free 3d model - Preview no. 10
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En iyi fiyat garantisi
Kutunun dışında çalışır
25 ziyaret
cyberworlduser

Özellikler

  • Geometripolygonal_quads/tris
  • Çokgenler75,606
  • Tepe Noktaları75,878
  • DokularYes
  • hileliNo
  • canlandırılmışNo
  • 3D Yazdırılabilir HazırNo
  • Oyuna Hazır (düşük poli)No
  • UV HaritalıYes
  • Sarılmamış UV'lermixed

Biçimler ve Dosyalar

OBJ
(.obj)
4 MB

antique_phone_obj.rar
FBX
(.fbx)
3 MB

antique_phone_fbx.rar
Maya
(.ma)
4 MB

maya_software
antique_phone_maya.rar
3ds Max
(.max)
7 MB

mentalray
antique_phone_3dsmax.rar

Açıklama

High Quality 3d model of a vintage telephone for closeup renderings. Initially setup in 3dsmax 2009 with mental ray but is also available with maya2009, fbx and obj formats. Textures are high res and are only used on parts with patterns. MODEL DETAILS: Poly- 75606 Vert- 75878 -Base of telephone and dialer objects are at base level with turbosmooth modifier retained in modifier stack.. -In native format, the cord is bind to a path which can be adjusted to modify its position. TEXTURES: -base_color.png (2048*2048) -dial_color.png (772*772) -reciever_color.png (1600*800) -Desk_Lrg.hdr (for environment reflections) FORMATS: -3dsmax 2009 (Native format) -Maya 2009 -Fbx -Obj (texture in "reciever_mat" may need 90 deg rotaion for uvs after importing for proper orientation)
Nov 11, 2019 Ekleme Tarihi
Feb 04, 2022 son Güncelleme

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